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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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ubOde
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ODEPrim.cs
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Files
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2017-07-22
ubOde: let small spheres still be spheres
UbitUmarov
1
-1
/
+1
2017-07-22
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
1
-5
/
+5
2017-07-16
ode does not like null refs
UbitUmarov
1
-1
/
+2
2017-07-13
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...
UbitUmarov
1
-2
/
+2
2017-07-07
ubOde don't use old ode body sleep option, a few changes on sleep control, up...
UbitUmarov
1
-7
/
+29
2017-06-12
fix some issues on ubOde physics shape type changes
UbitUmarov
1
-10
/
+13
2017-04-18
deleted a bit 2 much on last commit
UbitUmarov
1
-0
/
+2
2017-04-18
update ODE binaries for windows. Other platforms need to compile from opensi...
UbitUmarov
1
-122
/
+77
2017-04-15
several changes for osTeleportObject
UbitUmarov
1
-18
/
+25
2017-04-15
still issues with volume detectors and sleeping bodies
UbitUmarov
1
-2
/
+6
2017-04-15
still issues with volume detectors and sleeping bodies
UbitUmarov
1
-6
/
+8
2017-04-14
some reduction on large colision repulsive force on non physical placement of...
UbitUmarov
1
-120
/
+237
2017-04-01
store the physics inertia override in Mysql and add it to serializer. run p...
UbitUmarov
1
-3
/
+0
2017-03-31
add OSSL functions to override linksets total mass, center of mass and inert...
UbitUmarov
1
-46
/
+207
2017-01-26
ubOde: update prim mass when changing Density
UbitUmarov
1
-1
/
+3
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-19
/
+19
2016-11-26
avoid doing unnecessary heavy things on change physics rep
UbitUmarov
1
-0
/
+7
2016-11-12
ubOde fix a multhreading timming issue
UbitUmarov
1
-2
/
+2
2016-11-07
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
1
-2
/
+3
2016-08-19
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...
UbitUmarov
1
-3
/
+12
2016-08-17
ubOde reduce collision_start latency in same cases (only one collision happen...
UbitUmarov
1
-7
/
+6
2016-08-06
ubOde a few changes to collisions reporting
UbitUmarov
1
-11
/
+27
2016-08-04
apply external forces and torque to vehicles also, as other engines do
UbitUmarov
1
-4
/
+4
2016-07-25
add missing overrides
UbitUmarov
1
-1
/
+1
2016-07-25
revert bad last changes and fix the issue another way
UbitUmarov
1
-2
/
+9
2016-07-25
ubOde bug fix
UbitUmarov
1
-1
/
+3
2015-12-17
remove the unused OBB physics parameters export, since they aren't actually u...
UbitUmarov
1
-24
/
+0
2015-11-20
ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...
UbitUmarov
1
-1
/
+5
2015-11-08
change maximum angular velocity to a value derived from heartbeat rate and N...
UbitUmarov
1
-5
/
+3
2015-11-08
fix wrong condition to set low angular velocity as Zero.
UbitUmarov
1
-4
/
+4
2015-11-05
add a console/log warning about large physics meshs on ubOde that can have n...
UbitUmarov
1
-0
/
+6
2015-10-20
stop using a vector3 to store axis locks 3bit flags in ubOde
UbitUmarov
1
-35
/
+43
2015-10-13
reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
1
-37
/
+87
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
1
-0
/
+4
2015-09-12
rename Ubit physics modules
UbitUmarov
1
-6
/
+1
2015-09-08
a mess with Modules and Module
UbitUmarov
1
-1
/
+1
2015-09-08
more on compile..
UbitUmarov
1
-2
/
+2
2015-09-08
opps my files?
UbitUmarov
1
-0
/
+3901