aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2017-07-22ubOde: let small spheres still be spheresUbitUmarov1-1/+1
2017-07-22ubOde: represent small objects as a box. A object is small is all scale dimen...UbitUmarov1-5/+5
2017-07-16ode does not like null refsUbitUmarov1-1/+2
2017-07-13add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...UbitUmarov1-2/+2
2017-07-07ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov1-7/+29
2017-06-12fix some issues on ubOde physics shape type changesUbitUmarov1-10/+13
2017-04-18 deleted a bit 2 much on last commitUbitUmarov1-0/+2
2017-04-18 update ODE binaries for windows. Other platforms need to compile from opensi...UbitUmarov1-122/+77
2017-04-15several changes for osTeleportObjectUbitUmarov1-18/+25
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov1-2/+6
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov1-6/+8
2017-04-14some reduction on large colision repulsive force on non physical placement of...UbitUmarov1-120/+237
2017-04-01 store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov1-3/+0
2017-03-31 add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov1-46/+207
2017-01-26ubOde: update prim mass when changing DensityUbitUmarov1-1/+3
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-19/+19
2016-11-26 avoid doing unnecessary heavy things on change physics repUbitUmarov1-0/+7
2016-11-12ubOde fix a multhreading timming issueUbitUmarov1-2/+2
2016-11-07start removing old hack of using SetMomentum to just set instant velocity, no...UbitUmarov1-2/+3
2016-08-19fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...UbitUmarov1-3/+12
2016-08-17ubOde reduce collision_start latency in same cases (only one collision happen...UbitUmarov1-7/+6
2016-08-06 ubOde a few changes to collisions reportingUbitUmarov1-11/+27
2016-08-04apply external forces and torque to vehicles also, as other engines doUbitUmarov1-4/+4
2016-07-25add missing overridesUbitUmarov1-1/+1
2016-07-25revert bad last changes and fix the issue another wayUbitUmarov1-2/+9
2016-07-25ubOde bug fixUbitUmarov1-1/+3
2015-12-17remove the unused OBB physics parameters export, since they aren't actually u...UbitUmarov1-24/+0
2015-11-20ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...UbitUmarov1-1/+5
2015-11-08 change maximum angular velocity to a value derived from heartbeat rate and N...UbitUmarov1-5/+3
2015-11-08 fix wrong condition to set low angular velocity as Zero.UbitUmarov1-4/+4
2015-11-05 add a console/log warning about large physics meshs on ubOde that can have n...UbitUmarov1-0/+6
2015-10-20 stop using a vector3 to store axis locks 3bit flags in ubOdeUbitUmarov1-35/+43
2015-10-13 reduce jitter due to viewer interpolators on objects that are really almost ...UbitUmarov1-37/+87
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-0/+4
2015-09-12rename Ubit physics modulesUbitUmarov1-6/+1
2015-09-08a mess with Modules and ModuleUbitUmarov1-1/+1
2015-09-08more on compile..UbitUmarov1-2/+2
2015-09-08opps my files?UbitUmarov1-0/+3901