| Commit message (Expand) | Author | Files | Lines |
2015-09-08 | rename Ubitode | UbitUmarov | 1 | -3901/+0 |
2015-09-08 | More 'everything is a module' merging. | Robert Adams | 1 | -2/+2 |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 1 | -0/+4 |
2015-08-31 | fix slow moving physical objects moving without sending updates | UbitUmarov | 1 | -9/+9 |
2015-02-13 | fix axis locking Amotor | UbitUmarov | 1 | -6/+6 |
2014-09-23 | fix building state logic... | UbitUmarov | 1 | -2/+2 |
2013-05-29 | retouch prim stopped condition test | UbitUmarov | 1 | -3/+3 |
2013-05-29 | correction to previus comment: all parameters but gravity modifier have | UbitUmarov | 1 | -1/+0 |
2013-05-29 | let gravity modifier, friction, restitution and density changes be applied | UbitUmarov | 1 | -1/+51 |
2013-05-29 | *** DANGER TESTING **** changed prims mesh generation hopefully removing | UbitUmarov | 1 | -24/+28 |
2012-12-11 | missing files remove some warnings... | UbitUmarov | 1 | -2/+2 |
2012-11-24 | don't zero constant force and torque in selection | UbitUmarov | 1 | -6/+6 |
2012-11-02 | add debug position on bad primmesh error | UbitUmarov | 1 | -2/+2 |
2012-10-20 | bug fix | UbitUmarov | 1 | -0/+2 |
2012-10-16 | fixes | UbitUmarov | 1 | -2/+7 |
2012-10-12 | commit the right files! | UbitUmarov | 1 | -2397/+2948 |
2012-10-12 | remove some more debug spam on ode | UbitUmarov | 1 | -2951/+2395 |
2012-10-10 | add some quaternion normalizations to keep errors under control | UbitUmarov | 1 | -0/+3 |
2012-10-10 | debug | UbitUmarov | 1 | -0/+6 |
2012-10-09 | fix debug :) | UbitUmarov | 1 | -1/+1 |
2012-10-09 | debug... | UbitUmarov | 1 | -0/+5 |
2012-10-09 | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 1 | -1/+0 |
2012-10-09 | temporary debug code | UbitUmarov | 1 | -0/+19 |
2012-10-09 | fire a extra terseupdate when stopping (like in loosing physics). In some | UbitUmarov | 1 | -0/+3 |
2012-10-09 | move terrain geom to own ode space. Limit range on raycast if includes | UbitUmarov | 1 | -48/+80 |
2012-10-07 | a few changes/fix (?) | UbitUmarov | 1 | -25/+25 |
2012-10-07 | bug fix + make costs visible for testing | UbitUmarov | 1 | -16/+40 |
2012-10-07 | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 1 | -645/+185 |
2012-10-04 | more changes and more non active code | UbitUmarov | 1 | -23/+117 |
2012-10-03 | making meshworker have more work.. | UbitUmarov | 1 | -0/+3 |
2012-10-03 | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 1 | -2/+4 |
2012-09-27 | make some forgotten changes be done by simulation thread not by caller | UbitUmarov | 1 | -34/+115 |
2012-09-17 | Remove spammy "axislock" debug. | Melanie | 1 | -1/+1 |
2012-08-06 | ** DANGER someone should stress test more ** release unused physics meshs, in... | UbitUmarov | 1 | -21/+11 |
2012-08-04 | *feature test* ubitode, let convex hull shape type work for prims other | UbitUmarov | 1 | -6/+15 |
2012-07-15 | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 1 | -7/+7 |
2012-07-13 | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 1 | -21/+18 |
2012-07-12 | Use faster any contact point collision detection for Volumedetect, plus | UbitUmarov | 1 | -96/+27 |
2012-07-11 | ubitODE leaks | UbitUmarov | 1 | -0/+2 |
2012-07-10 | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 1 | -19/+46 |
2012-07-07 | ODE turn off material dependent friction while vehicle linear motor is Effect... | UbitUmarov | 1 | -0/+1 |
2012-06-04 | fix addforce/impulse. | UbitUmarov | 1 | -3/+3 |
2012-05-30 | ubitode prim: if makebody() is called already having a body, do a full destru... | UbitUmarov | 1 | -3/+4 |
2012-05-30 | Guard setting the building flag | Melanie | 1 | -0/+4 |
2012-05-30 | Whitespace fix | Melanie | 1 | -1/+1 |
2012-05-28 | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 1 | -2/+0 |
2012-05-27 | Let OOB information usable outside ubitode | UbitUmarov | 1 | -5/+5 |
2012-05-21 | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 1 | -0/+2 |
2012-05-21 | try to let avas climb higher steps. Will only work in some cases, may have b... | UbitUmarov | 1 | -1/+1 |
2012-05-20 | minor changes | UbitUmarov | 1 | -4/+3 |