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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...
Diva Canto
2016-02-21
1
-1
/
+1
*
remove the unused OBB physics parameters export, since they aren't actually u...
UbitUmarov
2015-12-17
1
-29
/
+0
*
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
2015-10-22
1
-1
/
+1
*
remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
2015-10-21
1
-16
/
+3
*
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
1
-1
/
+14
*
Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
2015-10-02
1
-2
/
+50
*
add get method on physics actors PIDHoverActive
UbitUmarov
2015-09-30
1
-2
/
+2
*
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
4
-90
/
+277
*
Deleted physics plugin classes.
Diva Canto
2015-08-31
1
-235
/
+0
*
First commit where physics work as region module.
Diva Canto
2015-08-31
1
-0
/
+8
*
All physics plugins are now region modules. Compiles but doesn't run.
Diva Canto
2015-08-31
3
-18
/
+2
*
Refactored Meshing modules:
Diva Canto
2015-08-31
2
-90
/
+0
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
12
-14
/
+14
*
Renamed the namespaces too
Diva Canto
2015-08-30
12
-12
/
+12
*
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
2015-08-30
13
-0
/
+2107