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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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PhysicsModules
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SharedBase
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PhysicsActor.cs
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Author
Age
Files
Lines
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
1
-12
/
+12
*
missing file
UbitUmarov
2016-08-28
1
-0
/
+1
*
remove excess data
UbitUmarov
2016-08-27
1
-3
/
+0
*
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
2016-08-27
1
-1
/
+24
*
add give a body to default rootVelocity
UbitUmarov
2016-07-25
1
-1
/
+1
*
revert bad last changes and fix the issue another way
UbitUmarov
2016-07-25
1
-0
/
+1
*
preserve max relative velocity on a colision report time slice
UbitUmarov
2016-07-25
1
-1
/
+12
*
remove the unused OBB physics parameters export, since they aren't actually u...
UbitUmarov
2015-12-17
1
-29
/
+0
*
remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
2015-10-21
1
-16
/
+3
*
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
1
-1
/
+14
*
Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
2015-10-02
1
-2
/
+50
*
add get method on physics actors PIDHoverActive
UbitUmarov
2015-09-30
1
-2
/
+2
*
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
1
-86
/
+141
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
1
-1
/
+1
*
Renamed the namespaces too
Diva Canto
2015-08-30
1
-1
/
+1
*
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
2015-08-30
1
-0
/
+584