| Commit message (Expand) | Author | Age | Files | Lines |
* | add thread allocation calls for new ode.dll (old ode) | UbitUmarov | 2015-11-21 | 1 | -0/+3 |
* | some cleanup, allow cast rays to collide with terrain within limited range (... | UbitUmarov | 2015-11-21 | 1 | -1/+0 |
* | remove some compile warnings increasing total number by 2 | UbitUmarov | 2015-11-21 | 1 | -1/+1 |
* | stop the Vehicle AFTER fixing position not before, bc stop code also updates... | UbitUmarov | 2015-11-20 | 1 | -6/+5 |
* | stop a Vehicle on a failed region cross (or empty border) (old ode) | UbitUmarov | 2015-11-20 | 1 | -0/+6 |
* | remove the hard to maintain Ode.Net wrapper only in use by old ode | UbitUmarov | 2015-11-20 | 1 | -24/+24 |
* | the inertia matrix inversions and body inertia changes to implement axis loc... | UbitUmarov | 2015-10-21 | 1 | -288/+59 |
* | stop using a vector3 to store axis locks 3bit flags also in ode | UbitUmarov | 2015-10-20 | 1 | -55/+46 |
* | stop a object when making it not physical | UbitUmarov | 2015-10-18 | 1 | -2/+9 |
* | Fix wrong active angularlock detection (it was only burning cpu), stop tryin... | UbitUmarov | 2015-10-17 | 1 | -9/+4 |
* | add get method on physics actors PIDHoverActive | UbitUmarov | 2015-09-30 | 1 | -1/+1 |
* | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 1 | -37/+84 |
* | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 1 | -0/+1 |
* | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 2015-08-31 | 1 | -1/+1 |
* | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 1 | -1/+1 |
* | Renamed the namespaces too | Diva Canto | 2015-08-30 | 1 | -2/+2 |
* | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 2015-08-30 | 1 | -0/+3387 |