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path: root/OpenSim/Region/PhysicsModules/BulletS/BSPrimLinkable.cs (follow)
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* Remove useless executable bit that Windows adds.onefang2020-09-091-0/+0
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* avoid a null ref on BulletUbitUmarov2018-11-151-1/+2
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* BulletSim: fix collision sound calculation. Modify some routines to makeRobert Adams2015-11-301-4/+3
| | | | | | collider and collidee clearer. Also fix (when did it break?) avatars not moving if standing on a moving object. Now friction will move avatars if standing on a disc or the top of a train.
* Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-011-1/+0
| | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
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* Renamed the namespaces tooDiva Canto2015-08-301-2/+2
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-301-0/+350