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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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BulletS
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BSPrimDisplaced.cs
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2020-09-09
Remove useless executable bit that Windows adds.
onefang
1
-0
/
+0
2019-05-19
Remove useless executable bit that Windows adds.
onefang
1
-0
/
+0
2019-05-19
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
1
-1
/
+0
2017-09-03
BulletSim: first version of raycast. Only single contact point and no
Robert Adams
1
-1
/
+0
2016-11-07
Fix file execute permissions, coz Windows.
David Walter Seikel
1
-0
/
+0
2016-11-03
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
1
-0
/
+182
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-2
/
+2
2015-08-30
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
1
-0
/
+0
2013-07-07
BulletSim: fix jumping up and down of linksets when center-of-mass
Robert Adams
1
-6
/
+2
2013-07-06
BulletSim: implementation of linkset center-of-mass.
Robert Adams
1
-15
/
+45
2013-07-06
BulletSim: More tweaking on center-of-mass. Almost there. Changes have no eff...
Robert Adams
1
-39
/
+24
2013-07-06
BulletSim: comments and non-functional changes working toward the center-of-g...
Robert Adams
1
-10
/
+16
2013-04-30
BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working...
Robert Adams
1
-5
/
+17
2013-02-12
BulletSim: fix density since the simulator/viewer track density in a
Robert Adams
1
-1
/
+1
2013-02-12
BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula...
Robert Adams
1
-25
/
+60
2013-02-08
BulletSim: reclass BSPrim into layers so linkset and physical world displacem...
Robert Adams
1
-0
/
+118