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path: root/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* BulletSim: update avatar velocity setting to the new TargetVelocity pattern.Robert Adams2016-11-131-8/+26
* BulletSim: zero velocity target when setting velocity through theRobert Adams2016-10-031-1/+1
* BulletSim: fix problem with avatar velocity going to zero when flying acrossRobert Adams2016-09-301-1/+44
* change bullet relative velocity sign to match ubOdeUbitUmarov2016-07-251-1/+1
* BulletSim: make collision sounds work most of the time. Seems that collisionsRobert Adams2016-01-191-4/+7
* BulletSim: change method signatures for internal AddForce methods to removeRobert Adams2016-01-181-3/+3
* BulletSim: fix Mantis 7798: land collisions not working.Robert Adams2016-01-101-2/+6
* BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,Robert Adams2016-01-101-0/+6
* BulletSim: fix collision sound calculation. Modify some routines to makeRobert Adams2015-11-301-14/+22
* let Bullet do collision sounds (RAdams plz fix the relative speed)UbitUmarov2015-11-291-1/+8
* add get method on physics actors PIDHoverActiveUbitUmarov2015-09-301-1/+1
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
* Renamed the namespaces tooDiva Canto2015-08-301-2/+2
* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-301-0/+620