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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2013-01-23
35
-12224
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+962
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BulletSim: Tweeks to vehicle motion.
Robert Adams
2013-01-21
3
-15
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+11
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BulletSim: allow changing position and rotation of a child of a linkset
Robert Adams
2013-01-21
8
-46
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+112
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BulletSim: remove unused MaxTaintsToProcessPerStep parameter
Robert Adams
2013-01-21
3
-8
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+5
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BulletSim: More aggressive as setting character velocity to zero
Robert Adams
2013-01-20
5
-91
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+153
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BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...
Robert Adams
2013-01-20
1
-34
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+41
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BulletSim: small fix making sure terrain height is calculated
Robert Adams
2013-01-20
1
-1
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+3
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BulletSim: modify motors to return correction rather than current value
Robert Adams
2013-01-20
5
-38
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+36
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This updates prebuild to remove BulletSimN, implements the BulletSim API in B...
teravus
2013-01-20
1
-262
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+623
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* Dumping BulletSimNPlugin in favor of combining the API
teravus
2013-01-20
23
-11752
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+0
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* Tweak the BulletSimN API a bit.
teravus
2013-01-20
2
-17
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+18
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Merge branch 'master' into careminster
Melanie
2013-01-19
3
-2
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+30
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BulletSim: reduce jitter in avatar velocity when walking or flying.
Robert Adams
2013-01-18
2
-2
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+9
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BulletSim: add logic to turn off pre-step actions when object goes
Robert Adams
2013-01-18
1
-0
/
+21
*
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Merge branch 'master' into careminster
Melanie
2013-01-18
5
-24
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+31
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BulletSim: Add one function that all actors who act on the physical
Robert Adams
2013-01-17
5
-24
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+31
*
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Merge branch 'master' into careminster
Melanie
2013-01-16
6
-38
/
+76
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BulletSim: add the editting children in linkset going phantom bug to TODO list.
Robert Adams
2013-01-15
1
-0
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+2
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BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.
Robert Adams
2013-01-15
5
-28
/
+30
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BulletSim: add debugging messages to know when assets for physical
Robert Adams
2013-01-15
4
-17
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+51
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BulletSim: reduce maximum force a script can apply (like in llApplyImpulse)
Robert Adams
2013-01-15
1
-3
/
+3
*
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
8
-37
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+103
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BulletSim: tweeks to improve hover.
Robert Adams
2013-01-15
1
-5
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+21
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BulletSim: temporarily disable banking and direction deflection
Robert Adams
2013-01-15
2
-10
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+29
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BulletSim: fix logic for enabling unmanaged code debug messages.
Robert Adams
2013-01-15
1
-1
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+14
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BulletSim: by default, turn on continuious collision detection (CCD)
Robert Adams
2013-01-15
1
-3
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+3
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BulletSim: fix not moving physical objects below terrain to over terrain.
Robert Adams
2013-01-14
5
-18
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+36
*
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
21
-213
/
+450
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BulletSim: disable center-of-mass computation for linksets until debugged. Mo...
Robert Adams
2013-01-14
2
-25
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+36
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BulletSim: move center of gravity of linkset to its geometric center.
Robert Adams
2013-01-11
10
-32
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+106
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
9
-11
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+28
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BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...
Robert Adams
2013-01-11
4
-50
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+162
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BulletSim: Redo linear function coding so they can better interact. New algor...
Robert Adams
2013-01-11
2
-62
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+91
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BulletSim: remove double application of buoyancy. Centralize computation of b...
Robert Adams
2013-01-11
4
-65
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+59
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Merge branch 'master' into careminster
Melanie
2013-01-13
1
-1
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+1
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
/
+1
*
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Merge branch 'master' into careminster
Melanie
2013-01-10
10
-74
/
+304
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BulletSim: Fix hover height (boats float at the correct level).
Robert Adams
2013-01-08
2
-8
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+12
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*
BulletSim: improve vehicle angular banking and deflection computation. Rotate...
Robert Adams
2013-01-07
1
-19
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+18
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*
BulletSim: add function to push avatar up when hitting stairs.
Robert Adams
2013-01-07
5
-27
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+119
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*
BulletSim: fix exception when re-creating the terrain when loading an OAR file
Robert Adams
2013-01-07
1
-0
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+2
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*
BulletSim: comments and removing small compile errors introduced in last commit.
Robert Adams
2013-01-06
3
-9
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+3
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*
BulletSim: update DLLs and SOs with better debugging output.
Robert Adams
2013-01-06
4
-12
/
+151
*
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Merge branch 'avination' into careminster
Melanie
2013-01-10
3
-25
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+43
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* DAnger, TEST * change camera plane collision detection. Still bounces on
UbitUmarov
2013-01-08
1
-12
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+29
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also exclude land
UbitUmarov
2013-01-07
1
-3
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+3
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*
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exclude avatars from unfiltered RaycastWorld
UbitUmarov
2013-01-07
1
-3
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+3
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*
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don't try to read geom positions outside main ode thread :(
UbitUmarov
2013-01-06
1
-10
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+11
*
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Merge branch 'avination' into careminster
Melanie
2013-01-06
6
-359
/
+853
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*
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bug fix, cleanup...
UbitUmarov
2013-01-03
3
-38
/
+34
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