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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
another funny bug (mine this time)
UbitUmarov
2015-08-19
1
-2
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+2
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ubitode varsize ( Mega disabled till better checks )
UbitUmarov
2015-08-19
1
-54
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+101
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varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
2015-03-29
3
-7
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+33
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fix axis locking Amotor
UbitUmarov
2015-02-13
1
-6
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+6
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name the thread
UbitUmarov
2014-10-13
1
-0
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+1
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try to reduce avatar bounce on falls. Not all possible side effects
UbitUmarov
2014-10-12
1
-25
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+19
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reduce some avatar engine strenght
UbitUmarov
2014-10-05
1
-9
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+10
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try to help steps climb a bit compensating the bounce reduction
UbitUmarov
2014-10-04
1
-0
/
+2
*
remove check of other prim top height on steps climb code
UbitUmarov
2014-09-29
1
-3
/
+4
*
change avatar physics and motion control. Still not that good :(
UbitUmarov
2014-09-29
2
-57
/
+320
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fix building state logic...
UbitUmarov
2014-09-23
1
-2
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+2
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avatar collisions fix
UbitUmarov
2014-07-21
1
-51
/
+54
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change ava to ava collisions a bit
UbitUmarov
2014-07-21
1
-30
/
+42
*
bug fix
UbitUmarov
2014-07-21
1
-4
/
+5
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fix physics sit for physical child prims
UbitUmarov
2014-07-20
1
-4
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+4
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Merge branch 'avination-current'
Melanie Thielker
2014-07-19
14
-1488
/
+608
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revert to capsule representation of avatar collider
UbitUmarov
2014-07-19
1
-297
/
+28
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reduce avatar hover in basic ode plugin
UbitUmarov
2014-07-18
1
-1
/
+1
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*
retouch prim stopped condition test
UbitUmarov
2013-05-29
1
-3
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+3
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*
removed spurius ref to ode.dll from odeapi
UbitUmarov
2013-05-29
1
-1
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+1
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correction to previus comment: all parameters but gravity modifier have
UbitUmarov
2013-05-29
1
-1
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+0
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*
let gravity modifier, friction, restitution and density changes be applied
UbitUmarov
2013-05-29
2
-6
/
+65
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*
make sure friction slip parameters are zero ( or other value ) and not
UbitUmarov
2013-05-29
1
-3
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+3
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*
missing file
UbitUmarov
2013-05-29
1
-0
/
+5
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*
missing files
UbitUmarov
2013-05-29
2
-5
/
+6
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*
*** DANGER TESTING **** changed prims mesh generation hopefully removing
UbitUmarov
2013-05-29
9
-1178
/
+503
*
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Merge branch 'master' into careminster
Melanie
2014-01-28
1
-7
/
+32
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Fix crash in BulletSim which sometimes happens making a linkset physical
Robert Adams
2014-01-10
1
-7
/
+32
*
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Intermediate commit. Sill errors.
Melanie
2014-01-05
1
-8
/
+1
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Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-8
/
+1
*
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-8
/
+8
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apparently mono DeflateStream has no CopyTo method =(
dahlia
2013-12-06
1
-1
/
+5
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*
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use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...
dahlia
2013-12-06
1
-9
/
+5
*
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Merge branch 'master' into careminster
Melanie
2013-11-08
6
-19
/
+29
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add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...
dahlia
2013-11-01
1
-0
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+9
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*
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discard alpha in 4-plane sculpt textures before generating physics proxy mesh
dahlia
2013-11-01
1
-12
/
+7
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*
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BulletSim: update collision flags to make sure they fit in the shorts provided.
Robert Adams
2013-10-26
1
-7
/
+7
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*
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BulletSim: change collision flags for groundplane to not interact with static...
Robert Adams
2013-10-23
4
-7
/
+13
*
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Merge branch 'master' into careminster
Melanie
2013-11-03
2
-2
/
+25
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BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
Robert Adams
2013-10-15
1
-0
/
+12
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*
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BulletSim: Fix snap back from edge of region problem. Mantis 6794.
Robert Adams
2013-10-11
1
-2
/
+13
*
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Merge branch 'master' into careminster
Melanie
2013-10-06
7
-7
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+7
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
7
-7
/
+7
*
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Merge branch 'master' into careminster
Melanie
2013-10-04
18
-197
/
+1313
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BulletSim: reduce avatar walking stopped threshold.
Robert Adams
2013-09-20
2
-0
/
+4
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*
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BulletSim: zero velocity when avatar not moving.
Robert Adams
2013-09-20
1
-0
/
+1
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*
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BulletSim: remove collision cache clearing logic for physical objects.
Robert Adams
2013-09-11
1
-2
/
+5
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BulletSim: add ClearCollisionProxyCache function to API.
Robert Adams
2013-09-11
4
-2
/
+35
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*
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BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
2013-09-11
3
-2
/
+37
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*
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BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2013-09-11
2
-35
/
+60
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