| Commit message (Expand) | Author | Age | Files | Lines |
* | * Remove some mono compiler warnings | Justin Clark-Casey | 2009-08-05 | 1 | -1/+2 |
* | starting to refactor path generation out of prim extrusion | dahlia | 2009-08-03 | 1 | -2/+18 |
* | Flag certain meshes to avoid vertex list compaction. This should help speed u... | Dahlia Trimble | 2009-07-30 | 1 | -0/+2 |
* | Formatting cleanup. | Jeff Ames | 2009-07-23 | 2 | -3/+3 |
* | * Whoops, forgot the water heightfield. | Teravus Ovares | 2009-07-22 | 2 | -2/+5 |
* | * Exclude heightfield geom from the raycast test. | Teravus Ovares | 2009-07-22 | 2 | -1/+70 |
* | * nothing in this commit, re-triggering panda.. which crashed while testing. | Teravus Ovares | 2009-07-21 | 1 | -1/+1 |
* | * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim | Teravus Ovares | 2009-07-21 | 1 | -72/+100 |
* | * Created a way that the OpenSimulator scene can ask the physics scene to do ... | Teravus Ovares | 2009-07-19 | 8 | -1/+364 |
* | Revert the nonessential part of r10033 to restore sanity to trampolines | Melanie Thielker | 2009-07-16 | 1 | -4/+6 |
* | * Tweaking collision reporting a little more in ScenePresence to not check if... | Teravus Ovares | 2009-07-16 | 1 | -2/+2 |
* | Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #... | nlin | 2009-07-15 | 1 | -8/+78 |
* | Thank you, Twitch, for a patch to restore mayhem and murder to OpenSim | Melanie Thielker | 2009-07-14 | 1 | -6/+6 |
* | add a constructor overload and an AddPos method to SculptMesh | Dahlia Trimble | 2009-07-14 | 1 | -0/+33 |
* | Some improvements to prim face numbering - only affects viewers using PrimMesher | Dahlia Trimble | 2009-07-11 | 1 | -11/+17 |
* | Experimental fix for tilted avatar capsule, Mantis #2905 | nlin | 2009-07-08 | 2 | -7/+29 |
* | - fixes a "collection out of sync" exception in the ODE physics | Dr Scofield | 2009-06-25 | 2 | -36/+53 |
* | Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requested | Melanie Thielker | 2009-06-19 | 1 | -0/+1 |
* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-06-10 | 1 | -2/+2 |
* | Formatting cleanup. | Jeff Ames | 2009-06-10 | 6 | -11/+9 |
* | some code cleanup | Dahlia Trimble | 2009-06-06 | 1 | -3/+0 |
* | Fix comparison of UUID with null. | Jeff Ames | 2009-06-04 | 1 | -1/+1 |
* | * Pried apart the ODE tests. This fixes mantis #3212 | lbsa71 | 2009-06-02 | 1 | -0/+0 |
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 2009-06-01 | 33 | -33/+33 |
* | reduce verbosity of sculpt map cache messages to reporting cache failures only | Dahlia Trimble | 2009-05-31 | 1 | -2/+2 |
* | some clean up of sculpt map caching code | Dahlia Trimble | 2009-05-29 | 1 | -5/+3 |
* | reinstate a hopefully more robust experimental decoded sculpt map caching scheme | Dahlia Trimble | 2009-05-29 | 1 | -3/+5 |
* | disable sculpt map caching until a better method of avoiding asset requests c... | Dahlia Trimble | 2009-05-29 | 1 | -5/+8 |
* | Experimental decoded sculpt map caching | Dahlia Trimble | 2009-05-29 | 1 | -17/+48 |
* | Revert "* Added IntegrationTest Attribute and tagged the ODETestClass" | Sean Dague | 2009-05-27 | 1 | -2/+1 |
* | * Added IntegrationTest Attribute and tagged the ODETestClass | lbsa71 | 2009-05-27 | 1 | -1/+2 |
* | * Upped version number to 0.6.5 | lbsa71 | 2009-05-25 | 6 | -6/+6 |
* | cleaning out warnings. | Dr Scofield | 2009-05-22 | 7 | -170/+168 |
* | Sculpt mesher refactor | Dahlia Trimble | 2009-05-19 | 1 | -58/+98 |
* | some sculpted prim geometry accuracy and meshing speed improvements | Dahlia Trimble | 2009-05-15 | 1 | -22/+7 |
* | Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync... | Dahlia Trimble | 2009-05-08 | 2 | -20/+75 |
* | alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514 | Dahlia Trimble | 2009-05-03 | 1 | -1/+1 |
* | some code cleanup | Dahlia Trimble | 2009-04-24 | 1 | -18/+0 |
* | Limit hollow size of physics proxy to 95% | Dahlia Trimble | 2009-04-24 | 2 | -2/+4 |
* | * It turns out vehicle Angular Motor direction is always in global space. | Teravus Ovares | 2009-04-20 | 1 | -7/+24 |
* | * Prevent a vehicle crash | Teravus Ovares | 2009-04-20 | 1 | -0/+13 |
* | * Allow passing of material type to physics engine | Teravus Ovares | 2009-04-20 | 3 | -19/+258 |
* | Keep IsColliding updated for the recent changes in ScenePresence so that walk... | idb | 2009-04-19 | 1 | -0/+3 |
* | * Rudimentary angular motor implementation for the LSL Vehicle API | Teravus Ovares | 2009-04-19 | 2 | -8/+84 |
* | Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini... | Dahlia Trimble | 2009-04-19 | 1 | -25/+18 |
* | Add some documentation. (note this is *not* a thinly veiled attempt to increa... | Dahlia Trimble | 2009-04-18 | 1 | -1/+3 |
* | * A few fixes to the Linear Motor | Teravus Ovares | 2009-04-17 | 1 | -15/+21 |
* | * Add Implementation of Linear Motor and Linear friction from the LSL Vehicle... | Teravus Ovares | 2009-04-17 | 1 | -9/+73 |
* | * Set some minimum values to avoid divide by zero errors. | Teravus Ovares | 2009-04-17 | 1 | -0/+14 |
* | * Commit a few fixes to the Vehicle settings | Teravus Ovares | 2009-04-17 | 2 | -13/+67 |