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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim...
UbitUmarov
2012-04-29
2
-15
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+32
*
ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass a...
UbitUmarov
2012-04-29
2
-97
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+91
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fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
2012-04-28
1
-5
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+30
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Oooops don't hover underground but do hover
UbitUmarov
2012-04-27
1
-26
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+27
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reorder priority of vehicle hover flags
UbitUmarov
2012-04-27
1
-109
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+114
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test
UbitUmarov
2012-04-27
1
-1
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+7
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test
UbitUmarov
2012-04-27
1
-2
/
+2
*
itest
UbitUmarov
2012-04-27
1
-2
/
+1
*
test
UbitUmarov
2012-04-27
1
-13
/
+11
*
testing
UbitUmarov
2012-04-27
1
-1
/
+1
*
testing....
UbitUmarov
2012-04-27
1
-41
/
+78
*
ubitODE fix don't report colisions with a volume detector ( only report to it )
UbitUmarov
2012-04-27
1
-12
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+16
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testing
UbitUmarov
2012-04-27
1
-1
/
+1
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testing
UbitUmarov
2012-04-27
1
-58
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+71
*
testing
UbitUmarov
2012-04-27
1
-1
/
+1
*
testing
UbitUmarov
2012-04-27
1
-0
/
+6
*
TESTING
UbitUmarov
2012-04-27
1
-0
/
+1
*
fix chODE loosing some part positions when doing isPhysical false
UbitUmarov
2012-04-24
2
-11
/
+42
*
let objects/avas push avas
UbitUmarov
2012-04-24
1
-2
/
+1
*
ubitODE - do own timing control (as chODE does) until heartbeat does it right
UbitUmarov
2012-04-23
2
-21
/
+34
*
ubitODE - several changes...
UbitUmarov
2012-04-23
3
-431
/
+379
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ubitODE: - don't try to hover underground unless volumedetector (that doesn't...
UbitUmarov
2012-04-21
1
-47
/
+93
*
ubitODE: - Change triangles used in terrain height estimation
UbitUmarov
2012-04-20
1
-11
/
+28
*
ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef...
UbitUmarov
2012-04-20
1
-6
/
+14
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-04-19
2
-2
/
+2
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Merge branch 'ubitwork'
Melanie
2012-04-17
1
-0
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+1
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Merge branch 'ubitwork'
Melanie
2012-04-16
2
-8
/
+16
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*
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Downgrade an error log message to info because there is nothing we can do if
Melanie
2012-04-16
2
-2
/
+2
*
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ubitODE still retouching character pid
UbitUmarov
2012-04-18
1
-2
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+2
*
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ubitODE - retouch character PIDs
UbitUmarov
2012-04-18
1
-4
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+4
*
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ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate...
UbitUmarov
2012-04-17
1
-78
/
+46
*
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ubitODE: - character managed ode was only getting position etc from unmanaged...
UbitUmarov
2012-04-17
2
-119
/
+48
*
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ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ...
UbitUmarov
2012-04-17
2
-6
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+7
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ubitODE: bug fix let avatars colide with volume detectors
UbitUmarov
2012-04-17
1
-0
/
+1
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ubitODE: - fix remove characters from default raycasts filters as older code ...
UbitUmarov
2012-04-16
2
-8
/
+16
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*
chODE: if character velocity > 50m/s apply breaks. In free fall this will giv...
UbitUmarov
2012-04-16
1
-1
/
+10
*
chODE bug fix
UbitUmarov
2012-04-16
1
-7
/
+9
*
ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
7
-729
/
+983
*
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
2012-04-14
1
-1
/
+19
*
chODE and ubitODE always return prim mass (they where returning object mass o...
UbitUmarov
2012-04-09
4
-69
/
+315
*
reduced instability in vertical atractor with eficiency of 1 and banking
UbitUmarov
2012-03-31
1
-9
/
+13
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-27
3
-9
/
+48
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Merge branch 'master' into careminster
Melanie
2012-03-27
3
-9
/
+48
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*
BulletSim: make avatar animations update properly.
Robert Adams
2012-03-26
3
-9
/
+48
*
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-26
5
-40
/
+135
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Merge branch 'master' into careminster
Melanie
2012-03-26
5
-40
/
+135
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BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...
Robert Adams
2012-03-26
1
-3
/
+0
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*
Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams...
Robert Adams
2012-03-23
1
-1
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+6
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BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-22
3
-15
/
+11
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*
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-21
2
-17
/
+17
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