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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
* Announcing the alternative prim early adoption program.. Adding regular ...
Teravus Ovares
2008-01-19
2
-5
/
+90
*
* Return of the avatar wobble.
Teravus Ovares
2008-01-18
1
-35
/
+43
*
* Physics update to perhaps help people who have capsules that have capsized
Teravus Ovares
2008-01-18
1
-1
/
+1
*
* Friction reduction update.
Teravus Ovares
2008-01-18
1
-3
/
+3
*
* ODE Physics update. fixed weird rotation of the avatar surrogate.
Teravus Ovares
2008-01-18
2
-26
/
+43
*
* Added llApplyImpulse in the global frame. The object must be physical befo...
Teravus Ovares
2008-01-17
1
-0
/
+31
*
* Mother of all commits:
Adam Frisby
2008-01-15
3
-3
/
+3
*
* First pass at collidable linksets
Teravus Ovares
2008-01-14
1
-1
/
+3
*
* HeightField handling update in ODE. Should improve the terrain pits. So f...
Teravus Ovares
2008-01-13
1
-7
/
+118
*
* Removed a debug message that I left in there....
Teravus Ovares
2008-01-13
1
-1
/
+1
*
* Fixed an overflow in the land manager
Teravus Ovares
2008-01-13
2
-98
/
+369
*
* Added some of the finer control points to POS such as
Teravus Ovares
2008-01-12
1
-0
/
+7
*
*ech one thing didn't save from the last commit
Teravus Ovares
2008-01-12
1
-2
/
+2
*
* Fixed a waste of resources in ODE. Possibly a cause of thread leak.
Teravus Ovares
2008-01-05
1
-2
/
+2
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
2
-17
/
+17
*
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
2007-12-28
1
-13
/
+4
*
* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...
Teravus Ovares
2007-12-27
1
-6
/
+19
*
* Optimized usings
lbsa71
2007-12-27
26
-773
/
+862
*
* This update includes a wide range of changes to the ODEPlugin for avatar mo...
Teravus Ovares
2007-12-26
3
-31
/
+66
*
* Coded around another Null packet sent by the packet pool
Teravus Ovares
2007-12-26
1
-9
/
+27
*
* Added a -val heightfield value limiter so giant pits of death don't cause a...
Teravus Ovares
2007-12-26
1
-1
/
+5
*
* Added the ability to land automatically on prim by pressing the page down b...
Teravus Ovares
2007-12-26
1
-7
/
+7
*
* ODE: now using the 10.00000638 density value on prim.
Teravus Ovares
2007-12-24
1
-12
/
+30
*
* Fixed general avatar bounciness in ODE
Teravus Ovares
2007-12-22
1
-1
/
+20
*
* Added smoother handling of interpenetrating physical objects.
Teravus Ovares
2007-12-22
2
-21
/
+68
*
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
2007-12-19
7
-17
/
+303
*
Misc. cleanup:
Jeff Ames
2007-12-19
3
-55
/
+53
*
* Added an Avatar control tweak that disables the PID controller in certain c...
Teravus Ovares
2007-12-15
2
-21
/
+55
*
Enabled the sit_ground animation. The sit state is not properly set, but it ...
Jeff Ames
2007-12-13
1
-7
/
+0
*
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
2007-12-12
6
-27
/
+51
*
added copyright notices
Jeff Ames
2007-12-11
7
-0
/
+196
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
15
-24
/
+24
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
4
-34
/
+19
*
* Fixed a whole bunch of console messages.
Adam Frisby
2007-12-04
1
-4
/
+4
*
* Flying with ODE and got that sinking feeling? This should help
Teravus Ovares
2007-12-04
1
-2
/
+2
*
set svn:eol-style
Jeff Ames
2007-12-04
2
-1163
/
+1163
*
* Split out the ODEPlugin Nested classes.
Teravus Ovares
2007-12-04
3
-1139
/
+1166
*
* Now using interpolation to expand the 256x256 heightfield data to 512x512 b...
Teravus Ovares
2007-12-03
1
-8
/
+102
*
* Resize terrain heightmap info going to ODE to double the resolution.
Teravus Ovares
2007-12-03
1
-8
/
+60
*
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
2007-11-28
2
-4
/
+35
*
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
2007-11-21
1
-1
/
+1
*
per chi11ken: adding check for out-of-bounds avatars in POS
Brian McBee
2007-11-20
1
-0
/
+18
*
New improved POS! With slippery avatars and extra calculations.
Brian McBee
2007-11-20
1
-0
/
+10
*
fixed potential reference invalidation and array out of bounds exception in b...
Jeff Ames
2007-11-20
1
-2
/
+4
*
fixed array range out of bounds exception and reference invalidation under lo...
Jeff Ames
2007-11-20
1
-21
/
+26
*
Reverting my POS changes. I need to think this through a bit more.
Brian McBee
2007-11-20
1
-14
/
+14
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
6
-312
/
+365
*
POS physics. tweaking stair-climbing which broke with my last change
Brian McBee
2007-11-20
1
-12
/
+14
*
POS physics: removed "stickiness" from avatars so they can slide along surfac...
Brian McBee
2007-11-20
1
-10
/
+8
*
Tweaked for a possibility of 10 elements.
Teravus Ovares
2007-11-19
1
-1
/
+1
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