| Commit message (Expand) | Author | Age | Files | Lines |
* | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... | UbitUmarov | 2012-04-16 | 7 | -729/+983 |
* | Use chode character actor.SetMomentum() to force full restore Velocity in sce... | UbitUmarov | 2012-04-14 | 1 | -1/+19 |
* | chODE and ubitODE always return prim mass (they where returning object mass o... | UbitUmarov | 2012-04-09 | 4 | -69/+315 |
* | reduced instability in vertical atractor with eficiency of 1 and banking | UbitUmarov | 2012-03-31 | 1 | -9/+13 |
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-03-27 | 3 | -9/+48 |
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| * | Merge branch 'master' into careminster | Melanie | 2012-03-27 | 3 | -9/+48 |
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| | * | BulletSim: make avatar animations update properly. | Robert Adams | 2012-03-26 | 3 | -9/+48 |
* | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-03-26 | 5 | -40/+135 |
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| * | | Merge branch 'master' into careminster | Melanie | 2012-03-26 | 5 | -40/+135 |
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| | * | BulletSim: fix typo introducted by previous checkins (git merge sometimes mak... | Robert Adams | 2012-03-26 | 1 | -3/+0 |
| | * | Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams... | Robert Adams | 2012-03-23 | 1 | -1/+6 |
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| | | * | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 2012-03-22 | 3 | -15/+11 |
| | | * | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2012-03-21 | 2 | -17/+17 |
| | | * | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2012-03-21 | 2 | -3/+9 |
| | | * | BulletSim: set buoyancy in only one place | Robert Adams | 2012-03-21 | 1 | -5/+3 |
| | | * | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2012-03-21 | 2 | -7/+16 |
| | | * | BulletSim: Update list of TODO tasks | Robert Adams | 2012-03-21 | 1 | -0/+13 |
| | * | | BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F... | Robert Adams | 2012-03-23 | 1 | -2/+2 |
| | * | | BulletSim: Add new configuration parameters to get and set console commands | Robert Adams | 2012-03-23 | 1 | -4/+32 |
| | * | | BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim... | Robert Adams | 2012-03-23 | 2 | -0/+43 |
| | * | | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 2012-03-23 | 3 | -15/+11 |
| | * | | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2012-03-23 | 2 | -17/+17 |
| | * | | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2012-03-23 | 2 | -3/+9 |
| | * | | BulletSim: set buoyancy in only one place | Robert Adams | 2012-03-23 | 1 | -5/+3 |
| | * | | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2012-03-23 | 2 | -7/+16 |
| | * | | BulletSim: Update list of TODO tasks | Robert Adams | 2012-03-23 | 1 | -0/+13 |
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* | | | UbitOde let caller try to build meshs like done in chode. Changing this was ... | UbitUmarov | 2012-03-24 | 2 | -3885/+3959 |
* | | | Avatars have no bounce | UbitUmarov | 2012-03-24 | 3 | -3705/+3955 |
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* | | minor clean | UbitUmarov | 2012-03-21 | 1 | -27/+24 |
* | | missed a creatMesh in chODE. temporary removed m_meshfailed test since it ma... | UbitUmarov | 2012-03-21 | 1 | -4/+9 |
* | | shapetype support on chOde so it can also request a simple convex hull 'mesh' | UbitUmarov | 2012-03-21 | 2 | -34/+46 |
* | | Changes of PrimShapeType should now work with UbitOde ( almost untested ) | UbitUmarov | 2012-03-21 | 1 | -3710/+3724 |
* | | Tell physics about physics shape when creating. Added some virtual methods to... | UbitUmarov | 2012-03-21 | 4 | -5/+55 |
* | | add convex state to mesh key, so a change is detected. | UbitUmarov | 2012-03-21 | 1 | -1/+1 |
* | | Merge branch 'ubitwork' | Melanie | 2012-03-20 | 5 | -129/+311 |
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| * | | let convex be a parameter to createMesh so it can be used. Was forced to add ... | UbitUmarov | 2012-03-21 | 4 | -7/+21 |
| * | | added convex decomposition hulls support. Hardcoded to use mesh or this. (so... | UbitUmarov | 2012-03-20 | 1 | -18/+146 |
| * | | WORK in progress!! Now it reads the simple hull shape to use if convex shape ... | UbitUmarov | 2012-03-20 | 2 | -124/+164 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-03-20 | 1 | -1/+1 |
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| * | | Add prim name to "[MESH]: No recognized physics mesh..." log message | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -1/+1 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-03-20 | 2 | -11/+23 |
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| * | refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2))... | Justin Clark-Casey (justincc) | 2012-03-20 | 2 | -8/+16 |
| * | refactor: Eliminate unnecessary duplicate avCapsuleTilted | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -3/+7 |
* | | Merge branch 'master' into careminster | Melanie | 2012-03-20 | 1 | -10/+16 |
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| * | Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th... | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -10/+16 |
* | | added a new UbitMeshing module so i can mess it... | UbitUmarov | 2012-03-17 | 6 | -0/+4726 |
* | | ubitode prim select was not doing phantom case | UbitUmarov | 2012-03-12 | 1 | -6/+17 |
* | | missing file in ubitODE | UbitUmarov | 2012-03-12 | 1 | -0/+1 |
* | | ubitOde also knows a bit more about physical phantom | UbitUmarov | 2012-03-11 | 1 | -29/+142 |
* | | more phantom physics ( chODE and a fix in manager physicsactor | UbitUmarov | 2012-03-11 | 2 | -62/+121 |