index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2012-10-03
8
-143
/
+276
|
\
|
*
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
2012-10-02
2
-14
/
+14
|
*
BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...
Robert Adams
2012-10-02
3
-5
/
+64
|
*
BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
2012-10-02
1
-4
/
+6
|
*
BulletSim: Fix linkset problem where delayed manipulations of child objects w...
Robert Adams
2012-10-02
1
-10
/
+8
|
*
BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...
Robert Adams
2012-10-02
1
-39
/
+57
|
*
BulletSim: fix the FloatOnWater code so avatars can normally go underwater.
Robert Adams
2012-10-02
1
-1
/
+1
|
*
BulletSim: impliment FloatOnWater OS function.
Robert Adams
2012-10-02
3
-22
/
+104
|
*
Correct my name in CONTRIBUTORS.txt
Robert Adams
2012-10-02
1
-35
/
+16
|
*
BulletSim: remove warnings for unused variables.
Robert Adams
2012-10-02
3
-14
/
+7
*
|
Merge branch 'avination' into careminster
Melanie
2012-09-29
2
-34
/
+126
|
\
\
|
*
|
make some forgotten changes be done by simulation thread not by caller
UbitUmarov
2012-09-27
2
-34
/
+126
*
|
|
Merge branch 'master' into careminster
Melanie
2012-09-29
13
-1372
/
+2150
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
BulletSim: remember to release the physical body and shape when a prim is des...
Robert Adams
2012-09-28
2
-16
/
+16
|
*
|
BulletSim: add separate runtime and taint-time linkset children lists to keep...
Robert Adams
2012-09-27
3
-80
/
+93
|
*
|
BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
2012-09-27
7
-116
/
+231
|
*
|
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
2012-09-27
10
-276
/
+275
|
*
|
BulletSim: remove the unused body management code from BSPrim. There is no go...
Robert Adams
2012-09-27
1
-374
/
+0
|
*
|
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
2012-09-27
9
-94
/
+182
|
*
|
BulletSim: Terrain sets proper collision flags on creation.
Robert Adams
2012-09-27
4
-52
/
+56
|
*
|
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
2012-09-27
7
-191
/
+265
|
*
|
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
2012-09-27
11
-270
/
+482
|
*
|
BulletSim: fix regression that caused cylindar shapes to have a box collision...
Robert Adams
2012-09-27
1
-1
/
+9
|
*
|
BulletSim: complete code for managed code shape and body tracking. Not debugged.
Robert Adams
2012-09-27
5
-130
/
+675
|
*
|
BulletSim: add class and infrastructure for shape and object
Robert Adams
2012-09-27
5
-39
/
+192
|
*
|
BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.
Robert Adams
2012-09-27
5
-117
/
+113
|
*
|
BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
2012-09-27
7
-416
/
+361
*
|
|
Merge branch 'avination' into careminster
Melanie
2012-09-27
1
-1
/
+1
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Remove spammy "axislock" debug.
Melanie
2012-09-17
1
-1
/
+1
*
|
|
Merge branch 'master' into careminster
Melanie
2012-09-16
9
-464
/
+446
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
BulletSim: update DLLs and SOs and remove some debugging code.
Robert Adams
2012-09-15
1
-1
/
+1
|
*
|
BulletSim: some debugging prints in BSPrim for tracking changes in linkset ch...
Robert Adams
2012-09-15
1
-1
/
+3
|
*
|
BulletSim: add the debugging routine DumpRigidBody2() to API2.
Robert Adams
2012-09-15
1
-3
/
+6
|
*
|
BulletSim: another attempt at computing physics FPS correctly.
Robert Adams
2012-09-15
1
-23
/
+6
|
*
|
BulletSim: remove timeStep parameter from calls for vehicle parameter setting...
Robert Adams
2012-09-15
2
-9
/
+6
|
*
|
BulletSim: Remove calculation and passing of unused collied object type.
Robert Adams
2012-09-15
4
-28
/
+36
|
*
|
BulletSim: set all linkset objects center of mass to the whole linkset's cent...
Robert Adams
2012-09-15
1
-2
/
+15
|
*
|
BulletSim: Add calls to linkset class when object going static or dynamic.
Robert Adams
2012-09-15
2
-8
/
+32
|
*
|
BulletSim: remove unused NeedsMeshing() code from BSScene.
Robert Adams
2012-09-15
1
-116
/
+0
|
*
|
BulletSim: Add 'IsNativeShape2' call
Robert Adams
2012-09-15
1
-4
/
+7
|
*
|
BulletSim: Way too many changes in one commit.
Robert Adams
2012-09-15
9
-286
/
+351
*
|
|
Merge branch 'master' into careminster
Melanie
2012-09-09
7
-64
/
+528
|
\
\
\
|
|
/
/
|
*
|
BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
2012-09-07
6
-62
/
+505
|
*
|
BulletSim: Add some comments (gasp) and log messages.
Robert Adams
2012-09-07
4
-4
/
+13
|
*
|
BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...
Robert Adams
2012-09-07
2
-2
/
+3
|
*
|
BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
2012-09-07
2
-7
/
+18
*
|
|
Merge branch 'master' into careminster
Melanie
2012-09-02
9
-321
/
+961
|
\
\
\
|
|
/
/
|
*
|
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
2012-08-31
4
-137
/
+231
|
*
|
BulletSim: clean up some variable naming for consistancy.
Robert Adams
2012-08-31
4
-102
/
+183
|
*
|
BulletSim: fix line endings.
Robert Adams
2012-08-31
1
-22
/
+22
[next]