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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2013-09-01
2
-3
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+47
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BulletSim: add some protections for processing when shutting down.
Robert Adams
2013-08-27
1
-2
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+2
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* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
2013-08-20
1
-1
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+45
*
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Merge branch 'master' into careminster
Melanie
2013-08-17
5
-6
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+28
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BulletSim: include check for volume detect in check for zeroing avatar motion.
Robert Adams
2013-08-14
2
-2
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+6
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BulletSim: add physical object initialized flag so updates and collisions
Robert Adams
2013-08-14
5
-5
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+23
*
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Merge branch 'master' into careminster
Melanie
2013-08-14
1
-7
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+7
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BulletSim: move the creation of the avatar movement actor creating to
Robert Adams
2013-08-13
1
-7
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+7
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Merge branch 'master' into careminster
Melanie
2013-08-13
4
-13
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+26
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BulletSim: add check in avatar stair step code to verify the collision
Robert Adams
2013-08-12
4
-13
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+26
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Merge branch 'master' into careminster
Melanie
2013-08-11
2
-4
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+12
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BulletSim: adjust avatar position when the avatar's size is changed.
Robert Adams
2013-08-08
2
-4
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+12
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Merge branch 'master' into careminster
Melanie
2013-08-07
8
-88
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+284
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BulletSim: When converting linkset types, don't try to change the list
Robert Adams
2013-08-02
1
-9
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+20
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BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
2013-08-02
8
-2
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+99
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BulletSim: add BSLinkInfo structure to remember link specific information
Robert Adams
2013-08-02
3
-86
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+174
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Merge branch 'master' into careminster
Melanie
2013-08-01
6
-51
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+83
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BulletSim: distribute vehicle physical settings to all members of
Robert Adams
2013-07-30
3
-43
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+61
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BulletSim: make density display and return value consistant with how
Robert Adams
2013-07-30
3
-8
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+22
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Merge branch 'master' into careminster
Melanie
2013-07-24
12
-65
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+311
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BulletSim: Turn on center-of-mass calculation by default.
Robert Adams
2013-07-23
2
-5
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+7
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Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...
Robert Adams
2013-07-23
3
-7
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+59
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Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...
Robert Adams
2013-07-23
1
-2
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+15
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Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...
Robert Adams
2013-07-23
2
-12
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+33
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Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...
Robert Adams
2013-07-23
5
-18
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+121
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Revert "Revert "Add experimental stubs for an extension function interface on...
Robert Adams
2013-07-23
2
-0
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+15
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Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
2013-07-23
3
-23
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+64
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Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
2013-07-22
3
-64
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+23
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Revert "Add experimental stubs for an extension function interface on both"
Robert Adams
2013-07-22
2
-15
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+0
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Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
Robert Adams
2013-07-22
5
-121
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+18
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Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
2013-07-22
2
-33
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+12
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Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"
Robert Adams
2013-07-22
1
-15
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+2
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*
Revert "BulletSim: Add logic to linksets to change physical properties for"
Robert Adams
2013-07-22
3
-59
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+7
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BulletSim: Add logic to linksets to change physical properties for
Robert Adams
2013-07-22
3
-7
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+59
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BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable
Robert Adams
2013-07-22
1
-2
/
+15
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BulletSim: only create vehicle prim actor when vehicles are enabled.
Robert Adams
2013-07-22
2
-12
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+33
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BulletSim: move collision processing for linksets from BSPrimLinkable
Robert Adams
2013-07-22
5
-18
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+121
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*
Add experimental stubs for an extension function interface on both
Robert Adams
2013-07-22
2
-0
/
+15
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*
BulletSim: freshen up the code for constraint based linksets.
Robert Adams
2013-07-22
3
-23
/
+64
*
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Merge branch 'master' into careminster
Melanie
2013-07-24
4
-11
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+30
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BulletSim: add position resetting for stationary avatars so they don't
Robert Adams
2013-07-18
2
-5
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+20
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BulletSim: fix small bug where everything looked like it was colliding
Robert Adams
2013-07-17
2
-6
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+10
*
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Merge branch 'master' into careminster
Melanie
2013-07-18
14
-439
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+471
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BulletSim: add parameter to optionally disable vehicle linear deflection.
Robert Adams
2013-07-09
2
-16
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+34
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BulletSim: make all the different angularVerticalAttraction algorithms
Robert Adams
2013-07-08
4
-138
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+146
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minor: remove some mono compiler warnings in OdePlugin
Justin Clark-Casey (justincc)
2013-07-08
2
-2
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+1
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BulletSim: Different Implementation of Angular Deflection for vehicles, Activ...
Vegaslon
2013-07-07
1
-15
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+16
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BulletSim: fix jumping up and down of linksets when center-of-mass
Robert Adams
2013-07-07
1
-6
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+2
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BulletSim: rename position and orientation variables to remove the
Robert Adams
2013-07-07
3
-95
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+71
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*
BulletSim: implementation of linkset center-of-mass.
Robert Adams
2013-07-06
5
-29
/
+70
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