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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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UbitOdePlugin
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ODEDynamics.cs
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Commit message (
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Author
Age
Files
Lines
*
ubitODE fix force in case of mlinear motor offset present
UbitUmarov
2012-05-13
1
-4
/
+5
*
ubitODE let vehicles responde faster to changes of some parameters like motor...
UbitUmarov
2012-05-12
1
-12
/
+13
*
ubitode: changes to vehicles servos
UbitUmarov
2012-05-10
1
-100
/
+154
*
minor change to linear motor decay
UbitUmarov
2012-05-07
1
-11
/
+17
*
Improved sitted avatars crossings ( plus tests on vehicles)
UbitUmarov
2012-05-02
1
-5
/
+6
*
ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim...
UbitUmarov
2012-04-29
1
-13
/
+30
*
Oooops don't hover underground but do hover
UbitUmarov
2012-04-27
1
-26
/
+27
*
reorder priority of vehicle hover flags
UbitUmarov
2012-04-27
1
-109
/
+114
*
reduced instability in vertical atractor with eficiency of 1 and banking
UbitUmarov
2012-03-31
1
-9
/
+13
*
update UbitOde
UbitUmarov
2012-03-04
1
-6
/
+13
*
update UbitODE
UbitUmarov
2012-03-04
1
-0
/
+11
*
update ubitODE
UbitUmarov
2012-03-02
1
-15
/
+45
*
update ubitODE to my current working state
UbitUmarov
2012-02-27
1
-7
/
+103
*
changes to vehicle banking
UbitUmarov
2012-02-11
1
-69
/
+23
*
a bit better vertical attractor and banking
UbitUmarov
2012-02-11
1
-12
/
+23
*
test on git
UbitUmarov
2012-02-10
1
-0
/
+1
*
Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
2012-02-10
1
-224
/
+72
*
UbitODE plugin initial commit
UbitUmarov
2012-02-08
1
-0
/
+1035