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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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POSPlugin
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POSScene.cs
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Author
Age
Files
Lines
*
BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
1
-1
/
+3
*
Fix some local id issues in physics glue
root
2011-07-15
1
-7
/
+1
*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-24
/
+28
*
Formatting cleanup, minor refactoring.
Jeff Ames
2009-08-26
1
-9
/
+5
*
Minor: formatting cleanup.
Jeff Ames
2009-08-11
1
-6
/
+4
*
* Created a way that the OpenSimulator scene can ask the physics scene to do ...
Teravus Ovares
2009-07-19
1
-0
/
+2
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This started as way to correct Mantis #3158, which I believe should be fixed ...
diva
2009-02-15
1
-1
/
+2
*
* remove mono compiler warnings
Justin Clarke Casey
2008-12-17
1
-2
/
+2
*
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
Justin Clarke Casey
2008-12-15
1
-1
/
+4
*
Remove duplicated avatar height calculation in lsl functions.
idb
2008-12-01
1
-11
/
+19
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-9
/
+8
*
Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function.
Jeff Ames
2008-06-26
1
-52
/
+19
*
Separate POS classes into mutiple files.
Jeff Ames
2008-06-26
1
-0
/
+298