| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'master' into careminster | Melanie | 2012-03-20 | 2 | -11/+23 |
|\ |
|
| * | refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2))... | Justin Clark-Casey (justincc) | 2012-03-20 | 2 | -8/+16 |
| * | refactor: Eliminate unnecessary duplicate avCapsuleTilted | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -3/+7 |
* | | Merge branch 'master' into careminster | Melanie | 2012-03-20 | 1 | -10/+16 |
|\ \
| |/ |
|
| * | Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th... | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -10/+16 |
* | | Merge branch 'master' into careminster | Melanie | 2012-02-24 | 1 | -0/+2 |
|\ \
| |/ |
|
| * | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -0/+2 |
* | | Merge branch 'master' into careminster | Melanie | 2012-02-21 | 1 | -14/+1 |
|\ \
| |/ |
|
| * | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -14/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2012-02-18 | 1 | -2/+25 |
|\ \
| |/ |
|
| * | Report an error if the required native Windows ODE library can't be found. | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -1/+4 |
| * | On Windows automatically load the correct native ODE library depending on whe... | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -2/+22 |
* | | Merge branch 'master' into careminster | Melanie | 2012-02-15 | 2 | -1/+53 |
|\ \
| |/ |
|
| * | correct the default avatar_terminal_velocity value that I accidentally left i... | Justin Clark-Casey (justincc) | 2012-02-11 | 1 | -1/+1 |
| * | Clamp ODE character velocity. Make ODE falling character 54m/s by default. | Justin Clark-Casey (justincc) | 2012-02-11 | 2 | -1/+53 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 2 | -1/+32 |
|\ \
| |/ |
|
| * | Serialize calls to ODE Collide() function across OdeScene instances to preven... | Justin Clark-Casey (justincc) | 2012-01-25 | 2 | -1/+32 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 2 | -12/+27 |
|\ \
| |/ |
|
| * | Restrict accessible of ODECharacter Shell and Body. Add method doc and some ... | Justin Clark-Casey (justincc) | 2012-01-24 | 2 | -12/+27 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-02 | 1 | -0/+1 |
|\ \
| |/ |
|
| * | Adding commented out log messages and some minor formatting for future bug hu... | Justin Clark-Casey (justincc) | 2012-01-02 | 1 | -0/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-23 | 1 | -2/+2 |
|\ \
| |/ |
|
| * | Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2011-12-22 | 1 | -2/+2 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-22 | 2 | -6/+2 |
|\ \
| |/ |
|
| * | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 2011-12-20 | 2 | -6/+2 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-20 | 1 | -2/+2 |
|\ \
| |/ |
|
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-20 | 1 | -1/+1 |
| |\ |
|
| * | | Fixed bug of avie going under the terrain when crossing regions in certain di... | Diva Canto | 2011-12-20 | 1 | -2/+2 |
* | | | Merge branch 'master' into careminster | Melanie | 2011-12-18 | 2 | -25/+49 |
|\ \ \
| | |/
| |/| |
|
| * | | Comment out accidentally left in "Adding physics prim" log message | Justin Clark-Casey (justincc) | 2011-12-16 | 1 | -1/+1 |
| |/ |
|
| * | Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con... | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -5/+0 |
| * | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe... | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -16/+22 |
| * | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter | Justin Clark-Casey (justincc) | 2011-12-15 | 2 | -8/+24 |
| * | minor: add some currently commented log lines for use in debugging | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -1/+8 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-14 | 1 | -58/+20 |
|\ \
| |/ |
|
| * | Simplify some manipulation of _taintedActors in OdeScene | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -13/+6 |
| * | Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ... | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -45/+14 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-14 | 1 | -2/+1 |
|\ \
| |/ |
|
| * | minor: remove pointless comment from OdeScene.cs | Justin Clark-Casey (justincc) | 2011-12-12 | 1 | -2/+1 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-28 | 2 | -7/+7 |
|\ \
| |/ |
|
| * | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-11-25 | 2 | -7/+7 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-24 | 3 | -530/+511 |
|\ \
| |/ |
|
| * | Log error if we attempt to add/remove an OdeCharacter from the _characters li... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -23/+33 |
| * | Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -6/+1 |
| * | Comment out uncalled OdeScene.UnCombine() | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -58/+58 |
| * | slightly simplify OdeScene.Simulate() by removing bool processtaints, since w... | Justin Clark-Casey (justincc) | 2011-11-22 | 3 | -141/+128 |
| * | Slightly improve "Unable to space collide" logging message, though I don't th... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+2 |
| * | Get rid of OdeCharacter != null checks since OdeScene._characters can never c... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -17/+4 |
| * | remove unnecessary OdeScene._activeprims locking. Code is single-threaded | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -53/+46 |
| * | Restore defects list. In hindsight, the reason for this is becuase we can't ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -92/+112 |