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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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more changes. Most code not in use
UbitUmarov
2012-10-04
1
-0
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+1
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missing changed file
UbitUmarov
2012-10-03
1
-1
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+1
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introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
2
-1
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+8
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
1
-0
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+12
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
2
-0
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+4
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Merge branch 'master' into careminster
Melanie
2012-08-01
1
-0
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+5
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+5
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-07-17
1
-0
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+14
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Merge branch 'master' into careminster
Melanie
2012-05-31
1
-0
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+14
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-0
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+14
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messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-95
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+48
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
1
-1
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+28
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add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
1
-0
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+2
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ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
2
-0
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+46
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Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
2
-0
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+14
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let convex be a parameter to createMesh so it can be used. Was forced to add ...
UbitUmarov
2012-03-21
2
-0
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+6
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more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
2012-03-11
1
-1
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+1
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initial steps to support physical phantoms
UbitUmarov
2012-03-11
2
-3
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+8
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update ubitOde
UbitUmarov
2012-03-05
1
-1
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+3
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update UbitOde
UbitUmarov
2012-03-04
1
-2
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+3
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Merge branch 'ubitwork'
Melanie
2012-02-19
4
-2
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+86
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
2
-3
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+47
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Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
2
-0
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+12
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Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
2012-02-11
1
-0
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+1
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
2
-1
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+28
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Merge branch 'master' into careminster
Melanie
2012-02-18
1
-1
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+2
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On Windows automatically load the correct native ODE library depending on whe...
Justin Clark-Casey (justincc)
2012-02-18
1
-1
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+2
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-1
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+2
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-28
1
-1
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+1
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+1
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
2
-9
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+14
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
1
-8
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+2
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Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...
Justin Clark-Casey (justincc)
2011-11-21
1
-0
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+9
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Actually remove PhysicsActor.SOPDescription this time
Justin Clark-Casey (justincc)
2011-11-21
1
-1
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+3
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Merge branch 'master' into bigmerge
Melanie
2011-11-17
1
-6
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+10
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-6
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+10
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Merge branch 'master' into bigmerge
Melanie
2011-10-27
1
-0
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+2
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Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-10-26
1
-23
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+24
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Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-24
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+6
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Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+6
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When sending object collision updates, don't null out and recreate the Collis...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+5
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For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
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+8
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Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmerge
Melanie
2011-10-25
1
-0
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+5
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Store scene identifier passed in to OdeScene for later debug messages
Justin Clark-Casey (justincc)
2011-10-18
1
-0
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+5
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Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmerge
Melanie
2011-10-25
1
-1
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+0
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refactor: make methods that do not need to be public in ODE private or intern...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
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+0
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Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge
Melanie
2011-10-25
2
-88
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+125
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