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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (follow)
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-301-361/+0
* Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)2014-11-291-4/+11
* varregion: add plumbing to pass region size from Scene down to theRobert Adams2013-11-041-0/+9
* BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-021-1/+2
* Revert "Revert "Add experimental stubs for an extension function interface on...Robert Adams2013-07-231-0/+9
* Revert "Add experimental stubs for an extension function interface on both"Robert Adams2013-07-221-9/+0
* Add experimental stubs for an extension function interface on bothRobert Adams2013-07-221-0/+9
* Add some more code from Avination. This changes physics actor stuff aroundMelanie2013-02-071-0/+6
* Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2013-02-021-2/+2
* Add the Avination physics raycast glue so Core Physics can implement raycastMelanie2013-01-231-0/+39
* BulletSim: add osGetPhysicsEngineType() LSL function and updateRobert Adams2013-01-111-2/+9
* missing changed fileUbitUmarov2012-10-181-1/+1
* Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+5
* Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-0/+14
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
* Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
* Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-181-0/+5
* refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-151-1/+0
* Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-141-88/+4
* refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-131-1/+22
* refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)2011-08-011-0/+4
* Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
* Fix some local id issues in physics glueroot2011-07-151-12/+7
* Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-1/+4
* Add localID to physical object creation functions.Mic Bowman2011-06-151-0/+15
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+2
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-0/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-16/+16
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-021-0/+5
* * Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)2009-08-181-1/+1
* * part one of adding physics combiningTeravus Ovares (Dan Olivares)2009-08-151-0/+10
* Formatting cleanup.Jeff Ames2009-07-231-1/+1
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+36
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-2/+2
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-081-6/+0
* Change access levels from private to protected to facilitateMike Mazur2009-02-031-0/+6
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-261-0/+64
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-1/+1
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-251-0/+9
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares2008-05-141-2/+3
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-3/+3
* Formatting cleanup.Jeff Ames2008-03-181-28/+28
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+6
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-2/+2
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+6
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-4/+4