| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: thread safe handling of list of avatars. | Robert Adams | 2014-07-30 | 1 | -3/+18 |
* | Allow the "debug scene set physics false|true" command to work when bulletsim... | Justin Clark-Casey (justincc) | 2014-07-29 | 2 | -1/+14 |
* | BulletSim: rearrange code for sensing whether shapes have been | Robert Adams | 2014-07-26 | 3 | -60/+60 |
* | BulletSim: Modify first and default vehicle vertical attractor to be feature ... | Vegaslon | 2014-07-18 | 1 | -0/+14 |
* | BulletSim: rearrange code to prevent using null pointers when a | Robert Adams | 2014-07-17 | 1 | -11/+10 |
* | Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha... | Vegaslon | 2014-06-27 | 2 | -2/+25 |
* | BulletSim: add some locking for collision lists to prevent collsions | Robert Adams | 2014-06-20 | 2 | -4/+15 |
* | BulletSim: stop processing linkset child when it is discovered that the | Robert Adams | 2014-06-18 | 1 | -0/+1 |
* | BulletSim: more tweeks to AliciaRaven's flying mods. Added parameters | Robert Adams | 2014-06-18 | 2 | -11/+18 |
* | Fix previous commit to ignore water height and allow flying underwater (swimm... | AliciaRaven | 2014-06-17 | 1 | -16/+1 |
* | Add upward force to flight when close to the ground. Prevents current belly f... | AliciaRaven | 2014-06-17 | 1 | -0/+26 |
* | Change assembly versions to 0.8.1 | Justin Clark-Casey (justincc) | 2014-06-17 | 1 | -1/+1 |
* | BulletSim: fix exceptions while rebuilding linksets with mesh children. | Robert Adams | 2014-06-08 | 1 | -3/+30 |
* | Fix issue with BulletSim avatar level flight jitter by commenting out RawVelo... | Justin Clark-Casey (justincc) | 2014-05-30 | 1 | -1/+12 |
* | BulletSim: add locking of PhysObjects while processing simulation | Robert Adams | 2014-05-26 | 1 | -14/+20 |
* | BulletSim: adjust avatar step up parameters to better walk up small | Robert Adams | 2014-05-17 | 2 | -4/+4 |
* | BulletSim: non-functional changes to debugging statements and formatting. | Robert Adams | 2014-04-28 | 1 | -6/+6 |
* | BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSim | Robert Adams | 2014-04-28 | 2 | -2/+6 |
* | Eliminated many warnings | Oren Hurvitz | 2014-04-23 | 7 | -3/+25 |
* | BulletSim: reduce the terrain collison margin to be the same as other | Robert Adams | 2014-04-12 | 1 | -1/+1 |
* | BulletSim: small tweek to avatar height reduce feet embedded into prims. | Robert Adams | 2014-04-10 | 1 | -1/+1 |
* | BulletSim: Minor Fix to vehicle hovering, add more ways to disable it. | Vegaslon | 2014-04-03 | 1 | -1/+1 |
* | BulletSim: make avatar physical shape to be a rectangle rather than | Robert Adams | 2014-04-02 | 3 | -11/+47 |
* | BulletSim: fix problem where axis constraints were also constraining | Robert Adams | 2014-03-23 | 1 | -3/+5 |
* | BulletSim: Fix jumping while running. Was unintentional taking way all upward... | Vegaslon | 2014-03-22 | 1 | -1/+1 |
* | BulletSim: the minimum vehicle velocity was set too low so moving slow | Robert Adams | 2014-02-11 | 2 | -1/+12 |
* | BulletSim: default physical terrain implementation to heightmap. | Robert Adams | 2014-01-29 | 2 | -1/+9 |
* | Merge branch 'master' into varregion | Robert Adams | 2014-01-11 | 1 | -7/+32 |
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| * | Fix crash in BulletSim which sometimes happens making a linkset physical | Robert Adams | 2014-01-10 | 1 | -7/+32 |
* | | varregion: many more updates removing the constant RegionSize and replacing | Robert Adams | 2013-12-26 | 2 | -1/+2 |
* | | varregion: add plumbing to pass region size from Scene down to the | Robert Adams | 2013-11-04 | 4 | -8/+19 |
* | | varregion: remove uses of region size constant. In particular, update scene | Robert Adams | 2013-11-04 | 1 | -5/+6 |
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* | BulletSim: update collision flags to make sure they fit in the shorts provided. | Robert Adams | 2013-10-26 | 1 | -7/+7 |
* | BulletSim: change collision flags for groundplane to not interact with static... | Robert Adams | 2013-10-23 | 4 | -7/+13 |
* | BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables | Robert Adams | 2013-10-15 | 1 | -0/+12 |
* | BulletSim: Fix snap back from edge of region problem. Mantis 6794. | Robert Adams | 2013-10-11 | 1 | -2/+13 |
* | Bump OPenSimulator version and assembly versions up to 0.8.0 Dev | Justin Clark-Casey (justincc) | 2013-10-04 | 1 | -1/+1 |
* | BulletSim: reduce avatar walking stopped threshold. | Robert Adams | 2013-09-20 | 2 | -0/+4 |
* | BulletSim: zero velocity when avatar not moving. | Robert Adams | 2013-09-20 | 1 | -0/+1 |
* | BulletSim: remove collision cache clearing logic for physical objects. | Robert Adams | 2013-09-11 | 1 | -2/+5 |
* | BulletSim: add ClearCollisionProxyCache function to API. | Robert Adams | 2013-09-11 | 4 | -2/+35 |
* | BulletSim: add LSL function and plumbing for setting a spring | Robert Adams | 2013-09-11 | 3 | -2/+37 |
* | BulletSim: add extended physics LSL constants for axis specification. | Robert Adams | 2013-09-11 | 2 | -35/+60 |
* | BulletSim: ability to specify groups of axis to modify in constraint paramete... | Robert Adams | 2013-09-11 | 1 | -8/+45 |
* | BulletSim: add axis parameter for specifying enable, damping, and stiffness f... | Robert Adams | 2013-09-11 | 3 | -17/+38 |
* | BulletSim: implementation of setting spring specific physical parameters. Add... | Robert Adams | 2013-09-11 | 3 | -35/+76 |
* | BulletSim: add requestor's ID to post taint detail log message. | Robert Adams | 2013-09-11 | 1 | -2/+3 |
* | BulletSim: pass both root and child BSPhysObjects to Extension function. Upda... | Robert Adams | 2013-09-11 | 2 | -22/+24 |
* | BulletSim: add ID parameter to TaintedObject calls so logging will include Lo... | Robert Adams | 2013-09-11 | 8 | -70/+89 |
* | BulletSim: Extension parameters passed through the classes made to pass just ... | Robert Adams | 2013-09-11 | 4 | -30/+80 |