Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵ | Robert Adams | 2012-03-23 | 1 | -0/+3 | |
| | | | | | | | | buoyancy for flying. Tweek avatar default friction and resititution | |||||
* | | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2012-03-23 | 1 | -3/+10 | |
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* | | BulletSim: Update list of TODO tasks | Robert Adams | 2012-03-23 | 1 | -0/+13 | |
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* | Update BulletSim.dll with some interface changes and tuning (see ↵ | Robert Adams | 2012-01-25 | 1 | -6/+27 | |
| | | | | opensim-libs). Change BSScene to use new interface. | |||||
* | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 2011-08-29 | 1 | -8/+8 | |
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* | BulletSim: add mesh representation. Use meshes for static objects and switch ↵ | Robert Adams | 2011-08-26 | 1 | -7/+13 | |
| | | | | to hulls for physical objects. | |||||
* | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 2011-08-18 | 1 | -12/+211 | |
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* | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵ | Robert Adams | 2011-08-05 | 1 | -91/+116 | |
| | | | | value tuning | |||||
* | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 2011-07-22 | 1 | -14/+83 | |
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* | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 2011-07-22 | 1 | -39/+47 | |
| | | | | | Fix folding feet by using collision normals. Add constraint specification. | |||||
* | BulletSim initial checkin | Robert Adams | 2011-06-20 | 1 | -0/+553 | |