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path: root/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs (follow)
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1839/+0
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* BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams2013-01-011-0/+8
| | | | into the unmanaged Bullet interface class.
* BulletSim: move over and port the interface for BulletXNA.Robert Adams2013-01-011-5/+17
| | | | | | | | Copied BulletSNPlugin.BulletSimAPI to a new BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to comply with the BSAPITemplate definition. Not totally debugged but the code is all there for an INI variable to select either unmanaged C++ Bullet or the C# version of Bullet.
* BulletSim: fix line endings.Robert Adams2013-01-011-32/+32
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* BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams2013-01-011-190/+464
| | | | | to have pointers and managed to have objects. Initial paste of XNA code. Commented out.
* BulletSim: remove unused unmanaged memory reference functions from ↵Robert Adams2012-12-311-0/+2
| | | | BSAPITemplate.
* BulletSim: remove rigid body contruction functions from BSAPITemplate that ↵Robert Adams2012-12-311-56/+0
| | | | relied on prebuilt construction info structures.
* BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams2012-12-311-15/+11
| | | | | Remove all related calls from the unmanaged and BSAPITemplate interfaces. Update DLLs and SOs to include the version without HeightMapInfo structures.
* BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams2012-12-311-59/+158
| | | | Update BulletSim DLLs and SOs with simplier step function interface.
* BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ↵Robert Adams2012-12-311-116/+302
| | | | Only initialization and debug fuctions left.
* BulletSim: another round of conversion: dynamics world and collision object ↵Robert Adams2012-12-311-1107/+1318
| | | | functions.
* BulletSim: add the implementation files for the two versions of Bullet:Robert Adams2012-12-311-0/+1107
unmanaged (C++) and managed (C#).