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path: root/OpenSim/Region/Physics/BulletSNPlugin/BulletSimAPI.cs (follow)
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1603/+0
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* * Merges BulletSim Updates to BulletSimN(BulletSNPlugin)teravus2012-12-181-1/+0
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* * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation ↵teravus2012-12-231-0/+1604
of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.