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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Physics
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BulletDotNETPlugin
/
BulletDotNETCharacter.cs
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Author
Age
Files
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*
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...
Kitto Flora
2010-01-21
1
-0
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+10
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Merge branch 'master' into careminster
Melanie
2010-01-03
1
-4
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+4
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Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-4
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+4
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Merge branch 'master' into careminster
Melanie
2009-12-22
1
-4
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+18
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*
Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-0
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+21
*
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Merge branch 'vehicles' into tests
KittoFlora
2009-10-27
1
-52
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+44
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*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-52
/
+44
*
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Add llRotLookat pt1.
KittoFlora
2009-10-26
1
-0
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+6
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*
cleaning out warnings.
Dr Scofield
2009-05-22
1
-11
/
+11
*
* Tweak the character controller some more
Teravus Ovares
2009-04-10
1
-1
/
+1
*
* Changes the timstep of the bullet world
Teravus Ovares
2009-04-09
1
-4
/
+4
*
* Tweak the BulletDotNETPlugin character controller so it feels more finished.
Teravus Ovares
2009-04-07
1
-2
/
+19
*
Add copyright headers, formatting cleanup.
Jeff Ames
2009-04-06
1
-1
/
+28
*
* Fixing SVN properties
Teravus Ovares
2009-04-05
1
-1104
/
+1104
*
* Committing what I have on the BulletDotNETPlugin that I have so far.
Teravus Ovares
2009-04-05
1
-0
/
+1104