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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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BulletDotNETPlugin
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BulletDotNETCharacter.cs
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2010-02-14
Revolution is on the roll again! :)
Revolution
1
-0
/
+5
2010-01-21
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...
Kitto Flora
1
-0
/
+10
2010-01-04
Formatting cleanup. Add copyright headers.
Jeff Ames
1
-4
/
+4
2009-12-22
Glue code for a couple of new LSL function implementations
Melanie
1
-0
/
+21
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-52
/
+44
2009-10-26
Add llRotLookat pt1.
KittoFlora
1
-0
/
+6
2009-05-22
cleaning out warnings.
Dr Scofield
1
-11
/
+11
2009-04-10
* Tweak the character controller some more
Teravus Ovares
1
-1
/
+1
2009-04-09
* Changes the timstep of the bullet world
Teravus Ovares
1
-4
/
+4
2009-04-07
* Tweak the BulletDotNETPlugin character controller so it feels more finished.
Teravus Ovares
1
-2
/
+19
2009-04-06
Add copyright headers, formatting cleanup.
Jeff Ames
1
-1
/
+28
2009-04-05
* Fixing SVN properties
Teravus Ovares
1
-1104
/
+1104
2009-04-05
* Committing what I have on the BulletDotNETPlugin that I have so far.
Teravus Ovares
1
-0
/
+1104