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path: root/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs (follow)
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-311/+0
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* refactor: simply some properties code in BasicPhysicsPluginJustin Clark-Casey (justincc)2012-04-221-36/+6
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* Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-5/+1
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* Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() ↵Justin Clark-Casey (justincc)2011-12-151-1/+2
| | | | | | when we've already passed size information to the avatar at PhysicsScene.AddAvatar() Eliminate some copypasta for height setting in OdeCharacter
* Revolution is on the roll again! :)Revolution2010-02-141-0/+5
| | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-4/+4
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* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-0/+20
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* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-29/+25
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* Formatting cleanup, minor refactoring.Jeff Ames2009-08-261-0/+1
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* Split BasicPhysics classes into separate files.Jeff Ames2009-08-111-0/+322