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path: root/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs (follow)
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* remove MRM module (minimodule). Its outdated and we have no maintainers. ↵UbitUmarov2019-01-311-39/+0
| | | | Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;)
* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-1/+28
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* Update svn properties.Jeff Ames2009-05-311-12/+12
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* * Protip: When you click 'make public' in resharper, note to save before ↵Adam Frisby2009-05-291-1/+1
| | | | committing.
* * Implements Sound on Objects for IObject in MRMAdam Frisby2009-05-291-0/+12
* Method: IObject.Sound.Play(UUID sound, double volume) * More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)