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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Implement llSetSoundQueueing().
Justin Clark-Casey (justincc)
2013-05-22
2
-2
/
+16
*
On closing child agents, send separate asynchronous requests to each neighbou...
Justin Clark-Casey (justincc)
2013-05-16
3
-9
/
+5
*
On logout, send close child agent requests to neighbours asynchronously, so u...
Justin Clark-Casey (justincc)
2013-05-16
1
-6
/
+3
*
Eliminate race condition where SimStatsReporter starts reporting
Robert Adams
2013-05-14
1
-0
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-05-14
1
-0
/
+1
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\
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*
Second take at HGTP-mesh bug: delay sending the initial data only for agents ...
Diva Canto
2013-05-14
1
-0
/
+1
*
|
Comment out some debugging item permission messages since these are highly no...
Justin Clark-Casey (justincc)
2013-05-14
1
-3
/
+3
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/
*
Revert "HGTP-mesh bug: the mesh download requests were going to the departing...
Diva Canto
2013-05-14
1
-3
/
+0
*
HGTP-mesh bug: the mesh download requests were going to the departing sims fo...
Diva Canto
2013-05-14
1
-0
/
+3
*
Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...
Diva Canto
2013-05-11
1
-19
/
+0
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-05-11
7
-47
/
+112
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\
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*
Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
Justin Clark-Casey (justincc)
2013-05-09
1
-1
/
+4
|
*
Only send one kill object to the deleter when they derez an object rather tha...
Justin Clark-Casey (justincc)
2013-05-09
2
-17
/
+12
|
*
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
2013-05-09
2
-3
/
+4
|
*
Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
2013-05-09
4
-19
/
+91
|
*
minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...
Justin Clark-Casey (justincc)
2013-05-09
1
-10
/
+4
*
|
Send up the part missing from the Avination Estate commit.
Melanie
2013-05-11
1
-2
/
+0
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/
*
Step 2: commit the IEstateModuleInterface changes needed
Melanie
2013-05-07
1
-1
/
+2
*
Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
2
-3
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-06
2
-9
/
+106
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*
On startup, start scenes after we're set up all local scenes, rather than sta...
Justin Clark-Casey (justincc)
2013-05-03
2
-2
/
+18
|
*
Some more pieces of Avination's ban system - if an avatar isn't allowed on any
Melanie
2013-04-29
1
-7
/
+88
*
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Minor reordering of operations on NewUserConnection. The agent circuit needs ...
Diva Canto
2013-05-06
1
-5
/
+17
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/
*
UUIDGatherer now includes UUIDs which reference texture assets used as materials
dahlia
2013-04-24
1
-0
/
+66
*
Adding the dynamic menu module which allows registering new menu options in c...
Melanie
2013-04-25
1
-0
/
+57
*
Add Avination's support for parcel eject and freeze
Melanie
2013-04-25
1
-15
/
+25
*
Materials-capable viewers send ImageUpdate packets when updating materials th...
dahlia
2013-04-19
1
-11
/
+35
*
Allow changes to TextureEntry to propagate to viewers when MaterialID changes
dahlia
2013-04-17
1
-0
/
+2
*
Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...
Justin Clark-Casey (justincc)
2013-04-06
1
-6
/
+6
*
Fix bug where outstanding llHTTPRequests for scripts were not being aborted w...
Justin Clark-Casey (justincc)
2013-04-04
1
-1
/
+7
*
Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent val...
Justin Clark-Casey (justincc)
2013-04-03
1
-11
/
+2
*
Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than...
Justin Clark-Casey (justincc)
2013-04-03
1
-5
/
+6
*
fix minor race condition in SOP.SitTargetPositionLL where inconsistency could...
Justin Clark-Casey (justincc)
2013-04-03
1
-1
/
+1
*
minor: Make SOP.UpdateOffset() more consistent by checking against the same o...
Justin Clark-Casey (justincc)
2013-04-03
1
-7
/
+7
*
Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass()...
Justin Clark-Casey (justincc)
2013-04-02
1
-4
/
+4
*
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
2013-03-31
3
-10
/
+74
*
Added missing functionality (mainly custom headers) to llHTTPRequest.
Kevin Cozens
2013-03-29
1
-0
/
+3
*
Check viewer 2/3 attachment calls against avatar appearance attachment data r...
Justin Clark-Casey (justincc)
2013-03-29
1
-5
/
+2
*
Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...
Justin Clark-Casey (justincc)
2013-03-29
3
-1
/
+30
*
Eliminate code which tries to restart attachment scripts in ScenePresence.Mak...
Justin Clark-Casey (justincc)
2013-03-29
1
-18
/
+0
*
Stop attempts to update/add existing attachments in user inventory when telep...
Justin Clark-Casey (justincc)
2013-03-28
1
-2
/
+4
*
minor: comment out unused Scene.AgentCrossing() to reduce code complexity
Justin Clark-Casey (justincc)
2013-03-28
1
-27
/
+27
*
If the viewer has already rezzed any attachments itself, then ignore the simu...
Justin Clark-Casey (justincc)
2013-03-28
2
-7
/
+9
*
Fix regression tests by making a new NPC always trigger simulator side attach...
Justin Clark-Casey (justincc)
2013-03-28
1
-2
/
+2
*
Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...
Justin Clark-Casey (justincc)
2013-03-28
2
-38
/
+31
*
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
2013-03-26
6
-3
/
+9
*
Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren...
Justin Clark-Casey (justincc)
2013-03-23
1
-0
/
+7
*
Add "show borders" command to show the borders of a region.
Justin Clark-Casey (justincc)
2013-03-23
3
-6
/
+16
*
On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...
Justin Clark-Casey (justincc)
2013-03-21
1
-4
/
+4
*
minor: disable logging on regression TestCrossOnSameSimulator() that I accide...
Justin Clark-Casey (justincc)
2013-03-20
1
-1
/
+1
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