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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Fix moving no-mod objects. Fixes a regression introduced with the undo fix
Melanie
2012-05-07
1
-0
/
+27
*
SOG: tell physics about when we want a force or a impulse. (sorry add to cha...
UbitUmarov
2012-05-05
1
-2
/
+4
*
Add the default animation to the child agent data update
Melanie
2012-05-04
1
-0
/
+3
*
Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
2012-05-04
1
-2
/
+2
*
Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
2012-05-04
1
-1
/
+13
*
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
2012-05-04
2
-28
/
+8
*
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
2012-05-04
2
-8
/
+28
*
SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...
UbitUmarov
2012-05-04
1
-12
/
+54
*
Stabilize sit position on region crossing
Melanie
2012-05-03
1
-1
/
+7
*
Clear permissions given to the object we stand up from
Melanie
2012-05-03
1
-1
/
+25
*
Improved sitted avatars crossings ( plus tests on vehicles)
UbitUmarov
2012-05-02
1
-4
/
+12
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-02
1
-2
/
+14
|
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*
llGetGeometricCenter...
UbitUmarov
2012-04-29
1
-2
/
+14
*
|
Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
2012-05-02
2
-0
/
+4
*
|
Fix saving of attachment positions
Melanie
2012-05-01
1
-1
/
+1
|
/
*
remove repeated set of group rotation to physics
UbitUmarov
2012-04-29
1
-2
/
+3
*
SOG bug fix in group rotations updates
UbitUmarov
2012-04-29
1
-4
/
+6
*
fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
2012-04-28
2
-3
/
+70
*
test
UbitUmarov
2012-04-27
1
-3
/
+0
*
test
UbitUmarov
2012-04-27
1
-12
/
+9
*
test
UbitUmarov
2012-04-27
1
-1
/
+1
*
itest
UbitUmarov
2012-04-27
1
-2
/
+3
*
itest
UbitUmarov
2012-04-27
1
-2
/
+5
*
test
UbitUmarov
2012-04-27
1
-2
/
+2
*
testing....
UbitUmarov
2012-04-27
1
-15
/
+24
*
testing
UbitUmarov
2012-04-27
1
-1
/
+1
*
TESTING
UbitUmarov
2012-04-27
1
-4
/
+4
*
TEST more changes
UbitUmarov
2012-04-27
1
-1
/
+2
*
TEST more options to avnLocalTeleport
UbitUmarov
2012-04-27
1
-4
/
+9
*
TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
2012-04-27
1
-0
/
+22
*
Help big boobies to dance (avatar visualParams). May not persist and need mor...
UbitUmarov
2012-04-26
1
-1
/
+1
*
set PIDHoverTau and not PIDTau since all physics need that
UbitUmarov
2012-04-25
1
-5
/
+7
*
SOG bug fix in UI object changes
UbitUmarov
2012-04-24
1
-11
/
+20
*
fix animations if sited in ground also
UbitUmarov
2012-04-24
1
-1
/
+1
*
"save the catgirls"
UbitUmarov
2012-04-24
2
-18
/
+13
*
display heatbeat sleep time in stats. This may not be good for general use, ...
UbitUmarov
2012-04-24
1
-0
/
+5
*
fix Simulation time report
UbitUmarov
2012-04-24
1
-0
/
+7
*
some reduction on time resolution efects on spare time report
UbitUmarov
2012-04-24
1
-4
/
+8
*
*testing* changed stats time reports to be per reported frame and not acumul...
UbitUmarov
2012-04-24
1
-11
/
+64
*
fix a bug i added fixing another....
UbitUmarov
2012-04-22
1
-2
/
+5
*
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
2012-04-20
3
-24
/
+104
*
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2012-04-19
2
-13
/
+40
*
Allow setting a specific target velocity on TeleportWithMomentum
Melanie
2012-04-18
1
-1
/
+11
*
Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
2012-04-17
1
-0
/
+6
*
added suport funtions for ubitODE raycastFiltered
UbitUmarov
2012-04-16
1
-0
/
+13
*
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
2012-04-14
1
-1
/
+3
*
Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
2012-04-13
1
-3
/
+11
*
don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...
UbitUmarov
2012-04-13
1
-2
/
+3
*
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
2012-04-09
2
-10
/
+49
*
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
2012-04-09
1
-263
/
+147
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