Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Removed some extra debug chatter | CasperW | 2009-11-24 | 1 | -1/+0 |
| | |||||
* | Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim ↵ | CasperW | 2009-11-24 | 3 | -209/+235 |
| | | | | | | | | lock handler. This gives us: - Faster prim inventory actions. Multiple threads can read at once. - Fixes the known prim inventory thread locks - In the event of a thread lock occurring, it will usually self heal after sixty seconds with an error message in the console | ||||
* | Fixed nullrefs | CasperW | 2009-11-23 | 1 | -2/+6 |
| | |||||
* | Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into ↵ | Melanie | 2009-11-23 | 1 | -30/+69 |
|\ | | | | | | | careminster | ||||
| * | Add non-scripted sit, fix scripted sit. | KittoFlora | 2009-11-22 | 1 | -30/+69 |
| | | |||||
* | | Merge branch 'master' into careminster | Melanie | 2009-11-23 | 5 | -24/+72 |
|\ \ | |||||
| * | | Formatting cleanup. | Jeff Ames | 2009-11-23 | 3 | -18/+18 |
| | | | |||||
| * | | * This doesn't fix mantis 3522, but it should mitigate it. | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -0/+43 |
| | | | | | | | | | | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z. | ||||
| * | | * The client prevents the avatar from landing if the avatar is going above ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -5/+10 |
| | | | | | | | | | | | | | | | | | | an unknown certain speed, so, add a speed check on the server. * This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2009-11-22 | 1 | -2/+2 |
|\ \ \ | |/ / | |||||
| * | | * This fixes landing on Prim and removes the hack from yesterday. Landing ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -2/+2 |
| | | | | | | | | | | | | on prim should work fine again. | ||||
* | | | Improved avatar responsiveness. | CasperW | 2009-11-21 | 3 | -22/+72 |
| | | | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2009-11-21 | 3 | -1/+7 |
|\ \ \ | |/ / | | / | |/ |/| | |||||
| * | * Hack to get avatar to land on prim. This is a big nasty hack that tricks ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+2 |
| | | | | | | | | the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke. | ||||
| * | * Fixes the second of two terse update issues. Physical objects should react ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+1 |
| | | | | | | | | normally again. | ||||
| * | * Fixes one of two terse update issues. There's still one left, but this ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+3 |
| | | | | | | | | one fixes the situation where the object on the server is moving but no updates are being sent. | ||||
| * | Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵ | Justin Clark-Casey (justincc) | 2009-11-20 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl. | ||||
* | | Merge branch 'careminster' into tests | KittoFlora | 2009-11-19 | 9 | -463/+550 |
|\ \ | |||||
| * \ | Merge branch 'master' into careminster | Melanie | 2009-11-19 | 1 | -5/+6 |
| |\ \ | | |/ | |||||
| | * | minor: tweak log message to say which region is being enabled for logins | Justin Clark-Casey (justincc) | 2009-11-18 | 1 | -5/+6 |
| | | | |||||
| * | | Merge branch 'master' into careminster | Melanie | 2009-11-18 | 8 | -458/+544 |
| |\ \ | | |/ | |||||
| | * | refactor: Eliminate redundant CreateSceneViewer call on ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -4/+1 |
| | | | | | | | | | | | | constructors since this is also done on other called constructors | ||||
| | * | Add scene animator set up to apparantly uncalled no-arg ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+2 |
| | | | | | | | | | | | | constructor | ||||
| | * | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 2009-11-17 | 4 | -61/+62 |
| | | | |||||
| | * | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+1 |
| | | | |||||
| | * | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 5 | -392/+481 |
| | | | | | | | | | | | | ScenePresenceAnimator class | ||||
| | * | minor: very minor formatting change | Justin Clark-Casey (justincc) | 2009-11-16 | 1 | -2/+0 |
| | | | |||||
* | | | Merge branch 'careminster' into tests | KittoFlora | 2009-11-16 | 17 | -738/+944 |
|\ \ \ | |/ / | |||||
| * | | - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵ | unknown | 2009-11-15 | 1 | -12/+6 |
| |/ | | | | | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets | ||||
| * | Make GroupRootUpdate be a terse update. This method is not used by opensim ↵ | Diva Canto | 2009-11-14 | 1 | -2/+2 |
| | | | | | | | | (it should), but it's used by external modules. | ||||
| * | undo previous changes | dahlia | 2009-11-13 | 4 | -16/+12 |
| | | | | | | | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method | ||||
| * | expose SceneGraph.GetGroupByPrim(UUID) | dahlia | 2009-11-13 | 1 | -1/+1 |
| | | |||||
| * | refactor: extract another test asset helper method | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -4/+3 |
| | | |||||
| * | Rename test services to mock services, since this is a more accurate description | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -1/+1 |
| | | | | | | | | remove duplicate mock inventory service | ||||
| * | Stop iar save failing on corrupt assets | Justin Clark-Casey (justincc) | 2009-11-12 | 2 | -5/+30 |
| | | | | | | | | Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail | ||||
| * | minor: refactor common setup in uuid gatherer test | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -3/+10 |
| | | |||||
| * | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -0/+1 |
| | | |||||
| * | Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵ | Justin Clark-Casey (justincc) | 2009-11-11 | 1 | -0/+58 |
| | | | | | | | | a missing asset | ||||
| * | * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, ↵ | Teravus Ovares (Dan Olivares) | 2009-11-11 | 1 | -2/+12 |
| | | | | | | | | miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule. | ||||
| * | Add IScriptModuleComms interface and region module to handle dispatch of | Melanie | 2009-11-10 | 1 | -0/+44 |
| | | | | | | | | | | | | | | | | script messages to region modules and sending back replies. Hook IScriptModuleComms.OnScriptCommand to see commands and use DispatchReply to reply to the script. It is recommended to pass the "id" parameter from the event as the "k" parameter of the reply. The script will receive the reply as a link message from link -1. | ||||
| * | * Removing the redundant SendPrimitiveTerseData.State field, it duplicates ↵ | John Hurliman | 2009-11-09 | 1 | -3/+1 |
| | | | | | | | | | | | | AttachPoint * LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces) | ||||
| * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2009-11-09 | 5 | -10/+104 |
| |\ | |||||
| | * | Patch from Snoopy2. Fixes Mantis #4342 | Melanie | 2009-11-08 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god. Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions. | ||||
| | * | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 2009-11-05 | 3 | -10/+3 |
| | | | | | | | | | | | | unknown asset type, and log an error if it ever does happen | ||||
| | * | Applying #4332, optional packet statistics logging | John Hurliman | 2009-11-05 | 1 | -0/+100 |
| | | | |||||
| * | | * for iars, allow item names/folders including "/" to be escaped using "\/" | Justin Clark-Casey (justincc) | 2009-11-09 | 1 | -1/+0 |
| |/ | | | | | | | | | * also, "\" has to be escaped as "\\" * add item name unit test for escaped characters | ||||
| * | Change the permissions module to use the friend list cache already in the | Melanie | 2009-11-05 | 1 | -0/+2 |
| | | | | | | | | | | friends module instead of requesting the entire friends list over the network each time a prim is touched. | ||||
| * | Initialize SceneObjectPart.RotationOffset to Quaternion.Identity | John Hurliman | 2009-11-04 | 1 | -1/+1 |
| | | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-11-04 | 5 | -15/+21 |
| |\ | |||||
| | * | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2009-11-04 | 3 | -13/+13 |
| | | |