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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
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Merge branch 'master' into careminster
Melanie
2013-01-23
2
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+1
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Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
1
-0
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+10
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Check the existing ScenePresence.ParentPart to make sure we're not trying to ...
Justin Clark-Casey (justincc)
2013-01-19
1
-2
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+1
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Merge branch 'master' into careminster
Melanie
2013-01-19
4
-11
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+59
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Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
2013-01-18
2
-5
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+33
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Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
2013-01-18
3
-6
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+25
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
1
-3
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+23
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Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
2013-01-16
1
-23
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+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-16
1
-0
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+4
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
1
-3
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+23
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Merge branch 'avination' into careminster
Melanie
2013-01-16
1
-1
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+1
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Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
Melanie
2013-01-15
1
-1
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+1
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JustinCC's core re-merge
Melanie
2013-01-16
1
-3
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+23
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
1
-0
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+4
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
1
-0
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+4
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
1
-3
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+3
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
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+2
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Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
1
-0
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+3
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Merge branch 'avination' into careminster
Melanie
2013-01-13
3
-31
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+39
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go back bypassing sog updates control (test)
UbitUmarov
2013-01-11
1
-12
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+12
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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remove redundant lastPhysGroupPos and lastPhysGroupRot checks
UbitUmarov
2013-01-11
1
-16
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+3
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same for AngularVelocity. Use normal terse updates in place of sending
UbitUmarov
2013-01-11
1
-10
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+18
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keyframe. Don't use group UpdateRotation since this enqueues a terse
UbitUmarov
2013-01-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2013-01-11
2
-103
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+123
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Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
2
-94
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+102
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refactor: route the final scene backup through the same code that handles per...
Justin Clark-Casey (justincc)
2013-01-10
1
-10
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+1
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Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-10
1
-9
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+30
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Revert "Prevent empty Anim Packs"
Melanie
2013-01-09
1
-12
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+0
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Revert "Fix sequence id fr default anim"
Melanie
2013-01-09
1
-1
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+1
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Fix sequence id fr default anim
Melanie
2013-01-08
1
-1
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+1
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Prevent empty Anim Packs
Melanie
2013-01-08
1
-0
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+12
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Merge branch 'avination' into careminster
Melanie
2013-01-10
4
-61
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+74
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Change IsRoot to use ReferenceEquals to prevent operator == messiness
Melanie
2013-01-09
1
-1
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+1
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Revert "Prevent empty Anim Packs"
Melanie
2013-01-09
1
-12
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+0
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Revert "Fix sequence id fr default anim"
Melanie
2013-01-09
1
-1
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+1
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Fix sequence id fr default anim
Melanie
2013-01-08
1
-1
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+1
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Prevent empty Anim Packs
Melanie
2013-01-08
1
-0
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+12
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Remove now superfluous update of m_lastSize
Melanie
2013-01-08
1
-3
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+0
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2013-01-08
2
-2
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+4
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also update m_lastSize in SendAvatarDataToAllAgents so more paths update
UbitUmarov
2013-01-08
1
-0
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+2
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Revert "Remove sending AvatarData because this also happens on login, where i...
Melanie
2013-01-08
1
-1
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+9
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Merge branch 'ubitwork' into avination
Melanie
2013-01-08
1
-45
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+61
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Remove sending AvatarData because this also happens on login, where it chokes
Melanie
2013-01-08
1
-9
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+1
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Merge branch 'ubitwork' into avination
Melanie
2013-01-07
1
-3
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+2
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* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2012-12-29
1
-2
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+2
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Prevent avatar data from being sent during login when it's not valid and
Melanie
2013-01-08
2
-2
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+6
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put back position and rot change check before sending releasing plane constrain
UbitUmarov
2013-01-08
1
-4
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+7
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reduce sampling of camera raycasts to previus value
UbitUmarov
2013-01-08
1
-23
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+26
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* DAnger, TEST * change camera plane collision detection. Still bounces on
UbitUmarov
2013-01-08
1
-49
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+59
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