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My fork of OpenSim for IG and DG, called SledjChisl.
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Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
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+1
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Revert "Add comment about setting client.SceneAgent in AddNewClient()"
Justin Clark-Casey (justincc)
2012-03-29
1
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+0
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Merge branch 'master' into careminster
Melanie
2012-03-29
3
-17
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+6
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Add comment about setting client.SceneAgent in AddNewClient()
Justin Clark-Casey (justincc)
2012-03-29
1
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+3
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Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
2
-1
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+3
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HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
2012-03-28
1
-16
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Merge branch 'master' into careminster
Melanie
2012-03-28
2
-15
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+18
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More on switching the root folder from under the viewer. More experiments.
Diva Canto
2012-03-27
2
-15
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+18
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Merge branch 'master' into careminster
Melanie
2012-03-28
2
-4
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+26
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-27
1
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+15
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Add "friends show cache <first-name> <last-name>" command for debugging purpo...
Justin Clark-Casey (justincc)
2012-03-28
1
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+15
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HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-4
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+11
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Merge branch 'master' into careminster
Melanie
2012-03-28
1
-2
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+10
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minor: Add some documentation to OnNewClient and OnClientClosed events
Justin Clark-Casey (justincc)
2012-03-28
1
-2
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+10
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Merge branch 'master' into careminster
Melanie
2012-03-27
2
-1
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+3
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Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-0
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-27
24
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+818
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When loading objects from DB, first add to scene, then call TriggerOnSceneObj...
Dan Lake
2012-03-27
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-03-27
1
-0
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+8
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HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-03-26
1
-0
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+2
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Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-0
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+2
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Merge branch 'master' into careminster
Melanie
2012-03-26
1
-1
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+1
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Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-1
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+1
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Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
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+1
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Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
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+2
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Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
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+3
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Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
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+1
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Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
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+2
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Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
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+3
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Merge branch 'master' into careminster
Melanie
2012-03-25
1
-1
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+2
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Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-1
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+2
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-0
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+16
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Comment out log message about sending periodic appearance updates.
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+17
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-23
1
-14
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+29
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Make anims way more snappy. Decouple SP animation handling from physics frame
Melanie
2012-03-23
1
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+29
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-14
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+77
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Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
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+77
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Merge branch 'master' into careminster
Melanie
2012-03-23
2
-56
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+70
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Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
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+20
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Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
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+25
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Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
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+1
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Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
2
-3
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+3
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Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
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+22
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Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+6
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refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
2012-03-22
1
-11
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+8
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Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminster
Melanie
2012-03-22
4
-11
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+22
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Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
2012-03-22
1
-5
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+5
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