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| * | | Merge branch 'careminster' into casperCasperW2009-11-261-5/+20
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| | * \ \ Merge branch 'master' into careminsterMelanie2009-11-251-5/+20
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| | | * | minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-251-5/+20
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| * | | Add nudge right and left to avatar movement (faster reaction times when ↵CasperW2009-11-261-6/+14
| |/ / | | | | | | | | | stepping left or right.)
| * | Merge branch 'master' into careminsterMelanie2009-11-252-7/+10
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| | * * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-252-9/+0
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| | * * Attempt number 1 to stop the repeating crouch animation that sometimes ↵Teravus Ovares (Dan Olivares)2009-11-252-0/+9
| | | | | | | | | | | | | | | | | | | | | happens. * This tries to address it by correcting one potential bug where it never resets the falltimer. * This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along.
| | * pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2009-11-242-7/+10
| | | | | | | | | | | | unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
| * | Removed some extra debug chatterCasperW2009-11-241-1/+0
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| * | Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim ↵CasperW2009-11-243-209/+235
| | | | | | | | | | | | | | | | | | | | | | | | lock handler. This gives us: - Faster prim inventory actions. Multiple threads can read at once. - Fixes the known prim inventory thread locks - In the event of a thread lock occurring, it will usually self heal after sixty seconds with an error message in the console
| * | Fixed nullrefsCasperW2009-11-231-2/+6
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* | | First attempt at mult-sit on large single prims.KittoFlora2009-11-261-33/+58
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* | | Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login InitKittoFlora2009-11-252-16/+33
|/ / | | | | | | Av Animation at Stand.
* | Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into ↵Melanie2009-11-231-30/+69
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| * | Add non-scripted sit, fix scripted sit.KittoFlora2009-11-221-30/+69
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* | | Merge branch 'master' into careminsterMelanie2009-11-235-24/+72
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| * | Formatting cleanup.Jeff Ames2009-11-233-18/+18
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| * | * This doesn't fix mantis 3522, but it should mitigate it.Teravus Ovares (Dan Olivares)2009-11-221-0/+43
| | | | | | | | | | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
| * | * The client prevents the avatar from landing if the avatar is going above ↵Teravus Ovares (Dan Olivares)2009-11-221-5/+10
| | | | | | | | | | | | | | | | | | an unknown certain speed, so, add a speed check on the server. * This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
* | | Merge branch 'master' into careminsterMelanie2009-11-221-2/+2
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| * | * This fixes landing on Prim and removes the hack from yesterday. Landing ↵Teravus Ovares (Dan Olivares)2009-11-211-2/+2
| | | | | | | | | | | | on prim should work fine again.
* | | Improved avatar responsiveness.CasperW2009-11-213-22/+72
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* | | Merge branch 'master' into careminsterMelanie2009-11-213-1/+7
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| * * Hack to get avatar to land on prim. This is a big nasty hack that tricks ↵Teravus Ovares (Dan Olivares)2009-11-211-0/+2
| | | | | | | | the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
| * * Fixes the second of two terse update issues. Physical objects should react ↵Teravus Ovares (Dan Olivares)2009-11-211-0/+1
| | | | | | | | normally again.
| * * Fixes one of two terse update issues. There's still one left, but this ↵Teravus Ovares (Dan Olivares)2009-11-211-0/+3
| | | | | | | | one fixes the situation where the object on the server is moving but no updates are being sent.
| * Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵Justin Clark-Casey (justincc)2009-11-201-1/+1
| | | | | | | | | | | | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl.
* | Merge branch 'careminster' into testsKittoFlora2009-11-199-463/+550
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| * \ Merge branch 'master' into careminsterMelanie2009-11-191-5/+6
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| | * minor: tweak log message to say which region is being enabled for loginsJustin Clark-Casey (justincc)2009-11-181-5/+6
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| * | Merge branch 'master' into careminsterMelanie2009-11-188-458/+544
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| | * refactor: Eliminate redundant CreateSceneViewer call on ScenePresence ↵Justin Clark-Casey (justincc)2009-11-171-4/+1
| | | | | | | | | | | | constructors since this is also done on other called constructors
| | * Add scene animator set up to apparantly uncalled no-arg ScenePresence ↵Justin Clark-Casey (justincc)2009-11-171-1/+2
| | | | | | | | | | | | constructor
| | * refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-174-61/+62
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| | * refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-1/+1
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| | * refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)2009-11-175-392/+481
| | | | | | | | | | | | ScenePresenceAnimator class
| | * minor: very minor formatting changeJustin Clark-Casey (justincc)2009-11-161-2/+0
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* | | Merge branch 'careminster' into testsKittoFlora2009-11-1617-738/+944
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| * | - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵unknown2009-11-151-12/+6
| |/ | | | | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets
| * Make GroupRootUpdate be a terse update. This method is not used by opensim ↵Diva Canto2009-11-141-2/+2
| | | | | | | | (it should), but it's used by external modules.
| * undo previous changesdahlia2009-11-134-16/+12
| | | | | | | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method
| * expose SceneGraph.GetGroupByPrim(UUID)dahlia2009-11-131-1/+1
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| * refactor: extract another test asset helper methodJustin Clark-Casey (justincc)2009-11-121-4/+3
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| * Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)2009-11-121-1/+1
| | | | | | | | remove duplicate mock inventory service
| * Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)2009-11-122-5/+30
| | | | | | | | Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
| * minor: refactor common setup in uuid gatherer testJustin Clark-Casey (justincc)2009-11-121-3/+10
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| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-121-0/+1
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| * Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵Justin Clark-Casey (justincc)2009-11-111-0/+58
| | | | | | | | a missing asset
| * * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, ↵Teravus Ovares (Dan Olivares)2009-11-111-2/+12
| | | | | | | | miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule.
| * Add IScriptModuleComms interface and region module to handle dispatch ofMelanie2009-11-101-0/+44
| | | | | | | | | | | | | | | | script messages to region modules and sending back replies. Hook IScriptModuleComms.OnScriptCommand to see commands and use DispatchReply to reply to the script. It is recommended to pass the "id" parameter from the event as the "k" parameter of the reply. The script will receive the reply as a link message from link -1.