aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework (follow)
Commit message (Expand)AuthorAgeFilesLines
* start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
* more on tps and crossingsUbitUmarov2015-08-301-29/+76
* fix NeighborRegions codeUbitUmarov2015-08-291-49/+16
* take taints check terrain out of Onframe event and add a new event for it. S...UbitUmarov2015-08-272-6/+46
* change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-251-2/+2
* terrain stored as ushorts with gzip compressionUbitUmarov2015-08-251-1/+5
* change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-241-2/+2
* try to implement core load oar optionsUbitUmarov2015-08-243-18/+77
* rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-241-1/+1
* Warp3D map now seems to workUbitUmarov2015-08-221-0/+2
* update MapSearchModuleUbitUmarov2015-08-221-0/+5
* remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2
* remove a 256m checkUbitUmarov2015-08-211-4/+13
* funny bugUbitUmarov2015-08-191-1/+1
* find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-192-2/+14
* minor changeUbitUmarov2015-08-191-7/+11
* add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-191-2/+4
* Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1912-488/+1333
|\
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-295-32/+48
| * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-281-0/+948
| * varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams2015-03-275-110/+284
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-225-349/+56
* | Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker2015-03-241-1/+6
|/
* change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov2014-11-271-2/+49
* fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
* fix rez position being for root or center for a single object caseUbitUmarov2014-11-191-0/+22
* some steps to rez center or root of prim inventory object at requestedUbitUmarov2014-11-192-3/+4
* return bbox and offsetHeight to RezObjectUbitUmarov2014-11-193-8/+9
* Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker2014-11-112-9/+3
* Second part of invisible base avatar optionMelanie Thielker2014-11-101-4/+9
* Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker2014-11-101-0/+1
* Call the bake module each time we see a new attachment to see if the attachmentMelanie Thielker2014-11-101-0/+4
* remove duplicated linesUbitUmarov2014-11-081-3/+0
* scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-1/+18
* allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-062-11/+22
* always write physicsShapeType on sop serialization since default valueUbitUmarov2014-11-031-2/+1
* BUG FIX prevent references to null scene (as happens on mesh uploads)UbitUmarov2014-11-031-12/+15
* Merge branch 'avination-current'Melanie Thielker2014-10-301-1/+1
|\
| * Fix a script load issueMelanie Thielker2014-10-301-1/+1
* | try to make a avatar usesable if its siting part didn't cross, or crossedUbitUmarov2014-10-281-86/+12
* | remove debug messageUbitUmarov2014-10-261-7/+0
* | delete keyframes on temporary backup groupUbitUmarov2014-10-261-0/+8
* | bug fixUbitUmarov2014-10-261-1/+6
* | Debug... ( restored TriggerOnSceneObjectPreSave)UbitUmarov2014-10-261-12/+10
* | remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSaveUbitUmarov2014-10-261-4/+3
* | another try to prevent double crossingUbitUmarov2014-10-261-52/+46
* | keep intransit flag even if deleted, dont set sog position if in transitUbitUmarov2014-10-261-41/+38
* | some cleanup, localID coerence fix..UbitUmarov2014-10-262-30/+10
* | some code reorder/minor changesUbitUmarov2014-10-251-50/+40
* | don't backup in transit SOGsUbitUmarov2014-10-241-1/+1