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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
change the encapsulation of compressed land patchs in llUDP packets
UbitUmarov
2015-09-23
1
-6
/
+61
*
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
UbitUmarov
2015-09-21
2
-49
/
+6
*
try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
2015-09-21
2
-14
/
+6
*
add missing sit check
UbitUmarov
2015-09-21
1
-1
/
+2
*
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
2015-09-21
5
-30
/
+28
*
avoid a null ref (that should not happen after last commit), also reduce use ...
UbitUmarov
2015-09-15
1
-20
/
+28
*
fix missing check for viaHGLogin
UbitUmarov
2015-09-15
1
-2
/
+2
*
try to improve vehicles crossing with Xengine. Lag seems main issue now, but...
UbitUmarov
2015-09-14
3
-6
/
+21
*
missing file...
UbitUmarov
2015-09-12
1
-29
/
+34
*
inventory mess
UbitUmarov
2015-09-11
1
-22
/
+22
*
remove diva's inventory cache since it seems to cause mantis 7720, broken it...
UbitUmarov
2015-09-11
1
-22
/
+22
*
fix lost sending of initial terrain to child agents
UbitUmarov
2015-09-10
1
-0
/
+2
*
a mess with Modules and Module
UbitUmarov
2015-09-08
1
-43
/
+3
*
fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
Merge branch 'mbworknew1' into ubitworkvarnew
UbitUmarov
2015-09-08
39
-65
/
+43
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*
More 'everything is a module' merging.
Robert Adams
2015-09-08
1
-1
/
+1
|
*
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
38
-64
/
+42
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*
Clean up viewer-based access control specifications.
Diva Canto
2015-09-06
1
-3
/
+7
|
|
*
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
2015-09-04
29
-29
/
+0
|
|
*
In SceneGraph, use the property PhysicsScene instead of the variable _PhysSce...
Diva Canto
2015-09-04
1
-3
/
+3
|
|
*
First commit where physics work as region module.
Diva Canto
2015-08-31
2
-5
/
+9
|
|
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
10
-10
/
+10
|
|
*
Renamed the namespaces too
Diva Canto
2015-08-30
11
-22
/
+22
|
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*
Moved instantiation of SceneCommunicationService object to inside the scene c...
Diva Canto
2015-08-30
1
-2
/
+1
*
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|
add script events per sec stat, using the time report code, but ignoring the...
UbitUmarov
2015-09-08
2
-2
/
+10
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/
/
*
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remove a forgotten cast to int
UbitUmarov
2015-09-06
1
-1
/
+1
*
|
fix odd drawdistance control initialization
UbitUmarov
2015-09-06
1
-12
/
+6
*
|
still a missing stat ID
UbitUmarov
2015-09-06
1
-9
/
+12
*
|
let extra stats travel side by side with viewers ones... try to fix damm arra...
UbitUmarov
2015-09-06
1
-50
/
+91
*
|
a few changes to stats. Array order coerent on users. give up on moses stats ...
UbitUmarov
2015-09-04
1
-79
/
+91
*
|
remove a forgotten 1000.9 factor on physics fps
UbitUmarov
2015-09-04
1
-1
/
+1
*
|
use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...
UbitUmarov
2015-09-04
2
-106
/
+122
*
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at last we can login and see objects ( friends is dead and disable in
UbitUmarov
2015-09-03
2
-53
/
+7
*
|
seems to compile ( tests comented out)
UbitUmarov
2015-09-02
18
-2900
/
+336
*
|
bad merge?
UbitUmarov
2015-09-01
33
-2205
/
+10025
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*
dont change camera on crossings
UbitUmarov
2015-08-31
1
-4
/
+4
|
*
start sending terrain patchs in completmovement where we know its
UbitUmarov
2015-08-31
2
-2
/
+8
|
*
more on tps and crossings
UbitUmarov
2015-08-30
1
-29
/
+76
|
*
fix NeighborRegions code
UbitUmarov
2015-08-29
1
-49
/
+16
|
*
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
2015-08-27
2
-6
/
+46
|
*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-2
/
+2
|
*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-1
/
+5
|
*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
1
-2
/
+2
|
*
try to implement core load oar options
UbitUmarov
2015-08-24
1
-0
/
+65
|
*
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
2015-08-21
1
-1
/
+2
|
*
remove a 256m check
UbitUmarov
2015-08-21
1
-4
/
+13
|
*
funny bug
UbitUmarov
2015-08-19
1
-1
/
+1
|
*
find sending of initial terrain using PushTerrain as os core
UbitUmarov
2015-08-19
1
-1
/
+6
|
*
minor change
UbitUmarov
2015-08-19
1
-7
/
+11
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