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| * | Remove backup optimization that was causing prim contents to poofMelanie2011-11-051-3/+8
* | | Merge branch 'master' into bigmergeMelanie2011-11-062-2/+9
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-061-1/+10
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| | * HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer2011-11-061-1/+10
| * | Allow HG and other scene presences not linked to a user account to function.Melanie2011-11-061-1/+4
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| * Fix build breakMelanie2011-11-051-1/+1
* | Break out the parts of ScenePresence that differ from coreMelanie2011-11-051-141/+146
* | Fix up with core changesMelanie2011-11-052-57/+31
* | Merge branch 'master' into bigmergeMelanie2011-11-052-6/+3
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| * Remove spammy autopilot debugMelanie2011-11-051-3/+3
| * Remove some left over debug and reverse experimental reordering of ifsMelanie2011-11-051-4/+2
| * Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-3/+0
| * Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2011-11-052-87/+136
| * Change puvlic m_ variable to a getter propertyMelanie2011-11-051-1/+5
| * ScenePresence part of the Avination animator fixes.Melanie2011-11-051-3/+58
| * Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie2011-11-051-24/+35
* | Whitespace fix from coreMelanie2011-11-051-0/+1
* | Harmonize with core and remove extraneous comments with no information in themMelanie2011-11-051-105/+39
* | Change m_falling public to a getter property.Melanie2011-11-052-2/+6
* | Adapt to the core SP reworkMelanie2011-11-052-2/+6
* | Some more changes to catch up with coreMelanie2011-11-051-71/+49
* | Remove unused and broken OffsetRotation from ScenePresenceMelanie2011-11-051-29/+4
* | Some trivial changes to get closer to coreMelanie2011-11-051-12/+5
* | Change comment formatting to match core for a cleaner diffMelanie2011-11-051-23/+23
* | Replace our patched up, broken an rebroken sit code with the code fromMelanie2011-11-051-303/+106
* | Merge branch 'master' into bigmergeMelanie2011-11-052-8/+7
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| * Fix avatar height, removes the hip offset hacknebadon2011-11-051-3/+0
| * Don't rotate child prims, if only the root prim is rotated.nebadon2011-11-051-2/+2
| * refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)2011-11-051-12/+12
* | Merge branch 'master' into bigmergeMelanie2011-11-052-4/+11
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-052-36/+12
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| | * Replacing te linking code with the code from Avination. Link sets prims are nowMelanie2011-11-052-36/+12
| * | Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-052-11/+21
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* | Merge branch 'master' into bigmergeMelanie2011-11-041-2/+3
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| * On standup, trigger the changed link script event after the avatar has been f...Justin Clark-Casey (justincc)2011-11-041-2/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-046-56/+48
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-035-13/+13
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-036-63/+55
* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-027-82/+73
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| * \ Merge branch 'master' into bigmergeMelanie2011-11-037-82/+73
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| | * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-027-76/+69
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| | | * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-021-2/+3
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| | | | * Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-021-2/+3
| | | * | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-027-74/+66
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| | * | Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
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* | | Fix link order when linking sets to setsMelanie2011-11-022-40/+18
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* | Merge branch 'master' into bigmergeMelanie2011-11-021-5/+0
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| * Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-5/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-021-10/+7
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| * Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7