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* If an object has it's temporary flag unset after being set, put it back in th...Justin Clark-Casey (justincc)2014-03-222-12/+44
* Allow Region specific static maptiles to be loaded from file.Jak Daniels2014-03-181-1/+2
* Change terrain update sending to be triggered by frame tick ratherRobert Adams2014-03-101-11/+1
* Don't start KeyframeMotion timers until all the regions are ready. This preve...Oren Hurvitz2014-03-111-2/+28
* Don't request a terse update after local teleport - this will be done by the ...Justin Clark-Casey (justincc)2014-03-051-6/+0
* If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)2014-03-052-4/+14
* Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams2014-02-231-1/+3
* Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams2014-02-221-1/+1
* add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia2014-02-202-4/+3
* add EventManager event OnCrossAgentToNewRegiondahlia2014-02-192-0/+25
* varregion: make scene default draw distance to be the maximum size of theRobert Adams2014-02-191-1/+8
* Repair check for if in region position (I mean || is kinda like &&).Robert Adams2014-02-151-1/+1
* Properly restore position on crossing failure for mega-regions.Robert Adams2014-02-152-15/+34
* Rewrite of mega-region code to use new form of border checking.Robert Adams2014-02-153-295/+26
* Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)2014-02-141-8/+10
* varregion: Send large region patches for wind and clouds.Robert Adams2014-02-111-3/+1
* Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams2014-02-031-0/+4
* Implement terrain merging in TerrainChannel.Robert Adams2014-02-021-0/+72
* In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz2014-02-011-2/+15
* Merge branch 'master' into varregionRobert Adams2014-01-281-16/+31
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| * Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)2014-01-271-14/+30
| * refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...Justin Clark-Casey (justincc)2014-01-271-2/+1
* | Merge branch 'master' into varregionRobert Adams2014-01-214-47/+215
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| * Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia2014-01-201-0/+73
| * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-202-15/+154
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| | * Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2014-01-202-15/+154
| * | Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2014-01-202-97/+53
* | | Merge branch 'master' into varregionRobert Adams2014-01-193-98/+94
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| * | Reorder checks in SP.CompleteMovement() to fix test failuresJustin Clark-Casey (justincc)2014-01-161-36/+33
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-162-57/+68
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| | * Actually put IsChildAgent = true inside the lock, otherwise there is still a ...Justin Clark-Casey (justincc)2014-01-161-1/+3
| | * Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-01-162-56/+65
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-161-12/+0
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| | * Remove old IInterRegionComms and references. This hasn't been used since 200...Justin Clark-Casey (justincc)2014-01-161-12/+0
* | | varregion: remove unnecessary border checking code in ScenePresence.Robert Adams2014-01-111-0/+6
* | | Merge branch 'master' into varregionRobert Adams2014-01-115-76/+99
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| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-5/+5
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| | * When moving the root prim of an attachment: a) Change the attach position; b)...Oren Hurvitz2014-01-101-5/+5
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-104-71/+92
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| | * Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz2014-01-102-14/+14
| | * Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz2014-01-103-57/+78
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-081-0/+2
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| | * If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)2014-01-081-0/+2
| * | Some missing definitions needed for successful compilation.Robert Adams2014-01-041-1/+2
| * | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-0/+5
* | | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-031-0/+5
* | | varregion: extract banned region logic into a class for cleanlyness.Robert Adams2013-12-271-115/+13
* | | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-263-62/+13
* | | varregion: add lots of DEBUG level log messages. Especially for teleport.Robert Adams2013-12-243-7/+8
* | | varregion: remove unused Scene.HaveNeighbor routine. Its computationRobert Adams2013-12-241-42/+1