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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Fix an inventory fetch issue
Melanie
2010-09-30
1
-0
/
+3
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Prevent setting arbitrary groups on your objects.
Melanie
2010-09-27
1
-0
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+3
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Fix build break
Melanie
2010-09-27
1
-37
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+38
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if you can't edit a prim's inventory, you don't need to see the asset ids.
Melanie
2010-09-27
1
-3
/
+11
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Restrict inventory items added in a transaction to folder belonging
Melanie
2010-09-27
1
-0
/
+6
*
Add UUID to physics prim name parameter so that diagnostic messages can be ma...
Justin Clark-Casey (justincc)
2010-09-25
2
-3
/
+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-25
1
-10
/
+0
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-21
2
-2
/
+41
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*
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Refactor script create permission into the perms module
Melanie
2010-09-21
1
-10
/
+0
*
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If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
2010-09-24
1
-0
/
+7
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*
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If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...
Justin Clark-Casey (justincc)
2010-09-21
2
-2
/
+41
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*
Fixed a regression in SOG.Copy()
John Hurliman
2010-09-16
1
-1
/
+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-09-16
2
-1
/
+29
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*
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Justin Clark-Casey (justincc)
2010-09-17
1
-22
/
+21
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*
Removing debug
root
2010-09-16
1
-1
/
+0
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*
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
3
-1
/
+31
*
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
12
-943
/
+682
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*
rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...
Justin Clark-Casey (justincc)
2010-09-15
3
-3
/
+3
*
Instead of locking SOG.Children when a group is being removed from the scene,...
Justin Clark-Casey (justincc)
2010-09-15
1
-15
/
+17
*
Comment out SOG storing debug log message
Justin Clark-Casey (justincc)
2010-09-14
1
-3
/
+3
*
minor: Add comments which explain what's going on wrt avatar movements at var...
Justin Clark-Casey (justincc)
2010-09-13
2
-0
/
+6
*
Remove SceneGraph.DetachObject() which was accidentally left around after bei...
Justin Clark-Casey (justincc)
2010-09-13
1
-10
/
+0
*
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2010-09-13
1
-9
/
+3
*
Merged
John Hurliman
2010-09-12
16
-72
/
+99
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*
Formatting cleanup.
Jeff Ames
2010-09-12
16
-74
/
+74
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*
Add copyright headers.
Jeff Ames
2010-09-12
1
-0
/
+27
*
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* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
5
-37
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+77
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*
Shuffling fields and properties around in Scene to make Scene.cs more readable
John Hurliman
2010-09-11
1
-138
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+124
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
3
-4
/
+4
*
Made it impossible to create a user with names containing spaces and prevente...
randomhuman
2010-09-10
1
-2
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+3
*
Second pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
3
-58
/
+35
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
7
-344
/
+219
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
3
-3
/
+10
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*
* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
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+3
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*
Make sure unlinked child prims get persisted
Melanie
2010-09-07
1
-0
/
+5
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-07
1
-2
/
+2
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*
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Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
*
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If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
2
-2
/
+11
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*
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minor: comment out some excessive test logging
Justin Clark-Casey (justincc)
2010-09-07
1
-1
/
+1
*
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Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
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/
*
Add test that checks correct persistence when an unlink is quickly followed b...
Justin Clark-Casey (justincc)
2010-09-06
1
-9
/
+40
*
Make console backup command do a forced backup rather than non-forced
Justin Clark-Casey (justincc)
2010-09-06
2
-6
/
+1
*
extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ...
Justin Clark-Casey (justincc)
2010-09-06
1
-2
/
+3
*
Add test to check persistence of newly added pre-linked objects
Justin Clark-Casey (justincc)
2010-09-06
7
-21
/
+78
*
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
Melanie Thielker
2010-09-06
1
-1
/
+25
*
Logout the presence if client IP verification fails.
Diva Canto
2010-09-04
1
-0
/
+2
*
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
2010-09-04
1
-8
/
+40
*
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
Justin Clark-Casey (justincc)
2010-09-04
1
-8
/
+27
*
Fix an issue with rezzing scripted objects.
Melanie Thielker
2010-09-03
1
-2
/
+2
*
Remove commented code and the comment, as the change has proven out
Melanie Thielker
2010-09-02
1
-3
/
+0
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