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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
2012-08-29
1
-115
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+165
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[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
5
-111
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+299
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fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
2012-08-26
1
-2
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+2
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-23
3
-3
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+39
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Make terrain save every 1000 frames instead of every 50. Database load is a s...
Melanie
2012-08-22
1
-1
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+1
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Fix group return stuff
Melanie
2012-08-21
1
-1
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+1
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Cause a persistence save if prim flags change
Melanie
2012-08-21
1
-0
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+2
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Add Camera Offsets to serialization
Melanie
2012-08-21
1
-0
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+14
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Remove AreUpdatesSuspended flag because it does nothing
Melanie
2012-08-16
2
-24
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+0
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Change case of areUpdatesSuspended to upper case as is proper for a property
Melanie
2012-08-16
2
-8
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+8
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Add support for the extra params to scene and the event manager
Melanie
2012-08-15
2
-0
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+62
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Add a skeleton for a name value storage associated with regions
Melanie
2012-08-15
1
-0
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+4
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Merge branch 'careminster' into avination
Melanie
2012-08-14
2
-3
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+10
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Merge branch 'master' into careminster
Melanie
2012-08-14
1
-1
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+1
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Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-04
2
-2
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+9
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Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+1
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Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+7
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Merge branch 'ubitwork' into avination
Melanie
2012-08-03
1
-0
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+7
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on presence close(), release animator and OnRegionHeartbeatEnd event
UbitUmarov
2012-08-03
1
-0
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+7
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Merge branch 'careminster' into avination
Melanie
2012-08-03
3
-2
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+13
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Merge branch 'master' into careminster
Melanie
2012-08-03
3
-2
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+13
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refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2012-08-03
2
-2
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+2
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Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
2012-08-03
1
-3
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+4
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ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
SignpostMarv
2012-08-03
1
-1
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+1
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Initialize the Rezzing object to UUID.Zero
Melanie
2012-08-02
1
-3
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+4
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reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
2
-1
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+10
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Make WaitGetScenePresence wait for up to 20 seconds
Melanie
2012-08-03
1
-1
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+1
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minor change avoiding a null reference
UbitUmarov
2012-08-03
1
-2
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+4
*
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Make sure the position of a loggin-in agent is within region boundaries since
Melanie
2012-08-03
1
-0
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+9
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Merge branch 'master' into careminster
Melanie
2012-08-01
1
-0
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+16
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+16
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Merge branch 'avination' into careminster
Melanie
2012-08-01
2
-4
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+12
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Melanie
2012-07-31
1
-1
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+3
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Correct StandUp position and rotation
Melanie
2012-07-30
1
-1
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+3
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Reverse a senseless change in the prioritizer. Why I would want avatars to re...
Melanie
2012-07-31
1
-3
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+9
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Merge branch 'avination' into careminster
Melanie
2012-07-29
1
-0
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+3
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Fix an exception while outputting a log message
Melanie
2012-07-29
1
-1
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+1
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See that if controls are taken, those are released before taking new ones
Melanie
2012-07-29
1
-0
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+3
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Fix some merge issues and a functional issue in the scene manager
Melanie
2012-07-28
1
-1
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+1
*
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Merge branch 'master' into careminster
Melanie
2012-07-28
7
-40
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+144
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Avoid a race condition between the scene shutdown thread and the update threa...
Justin Clark-Casey (justincc)
2012-07-27
1
-3
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+5
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2012-07-26
1
-23
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+46
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When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
2012-07-26
1
-23
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+46
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Add a Dispose() of the physics engine when a scene is being shutdown.
Robert Adams
2012-07-26
1
-0
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+9
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Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...
Justin Clark-Casey (justincc)
2012-07-25
1
-0
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+1
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Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
Justin Clark-Casey (justincc)
2012-07-25
2
-2
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+2
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Make SceneManager.OnRegionsReadyStatusChange event available.
Justin Clark-Casey (justincc)
2012-07-25
4
-10
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+76
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Change attachment handling to remove object from the scene first as per
Melanie
2012-07-23
2
-11
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+19
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Committing Avination's memleak fix-a-thon, installment #3
Melanie
2012-07-23
1
-0
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+2
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