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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS...
Justin Clark-Casey (justincc)
2011-05-20
2
-3
/
+43
*
implement Scene.GetSceneObjectGroup(UUID fullID) using existing index
Justin Clark-Casey (justincc)
2011-05-20
2
-0
/
+26
*
add test for rezzing an object from a prim item
Justin Clark-Casey (justincc)
2011-05-20
3
-2
/
+49
*
correct small mistake in "delete object name <name>" usage summary
Justin Clark-Casey (justincc)
2011-05-18
1
-1
/
+1
*
don't throw a null reference if an inventory link target doesn't exist when w...
Justin Clark-Casey (justincc)
2011-05-17
1
-1
/
+4
*
Fix adding/removing/replacing outfits in viewer 2
Justin Clark-Casey (justincc)
2011-05-14
1
-18
/
+27
*
Fix broken inventory links on viewer 2.
Justin Clark-Casey (justincc)
2011-05-13
2
-2
/
+23
*
Add a smidgen of method doc about the fact that item links reuse the asset id...
Justin Clark-Casey (justincc)
2011-05-12
1
-0
/
+4
*
Prevent viewer 2 from creating a duplicate outfit inventory links.
Justin Clark-Casey (justincc)
2011-05-12
1
-2
/
+29
*
Add commands to delete objects by name, UUID, creator or owner
Melanie
2011-05-09
1
-0
/
+67
*
adjust avatar terse update packet filter distance error threshold based on av...
dahlia
2011-05-06
1
-1
/
+5
*
remove further mono compiler warnings
Justin Clark-Casey (justincc)
2011-05-06
1
-1
/
+1
*
One more bug fix concerning library items that weren't being copied to user's...
Diva Canto
2011-05-06
1
-1
/
+1
*
Bug fix: iars under Library weren't being loaded.
Diva Canto
2011-05-06
1
-0
/
+2
*
Merge branch 'master' into caps
Diva Canto
2011-05-04
1
-1
/
+14
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*
Put the previous state back in the attachments in case the agent transfer fails.
Diva Canto
2011-05-04
1
-1
/
+14
*
|
Merge branch 'master' into caps
Diva Canto
2011-05-04
1
-5
/
+21
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*
use getters instead of member variables in velocity network filter code and a...
dahlia
2011-05-04
1
-6
/
+8
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*
adjust terse avatar update filtering to send updates when distance traveled d...
dahlia
2011-05-03
1
-3
/
+17
*
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Broke down Caps.cs into a generic Caps object that simply registers/unregiste...
Diva Canto
2011-05-01
1
-4
/
+4
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/
*
Check for RegionID instead of RegionHandle. Other minor tweaks
Diva Canto
2011-04-30
1
-1
/
+1
*
When coming in from a legacy region without fatpacks, start scripts the
Melanie
2011-04-30
1
-0
/
+16
*
Delaying starting the scripts on TPs and crossings until the agent is root.
Diva Canto
2011-04-29
2
-23
/
+40
*
Remove the scripts of the attachments in the departing region and recreate th...
Diva Canto
2011-04-29
1
-0
/
+2
*
Minor correction to yesterday's changes. Make normal prim crossing (no attach...
Diva Canto
2011-04-29
2
-2
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-04-28
2
-2
/
+9
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*
Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
Justin Clark-Casey (justincc)
2011-04-28
2
-2
/
+9
*
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Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...
Diva Canto
2011-04-28
3
-98
/
+32
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/
*
Fix a bug where physical objects rezzed with an initial velocity by script do...
Justin Clark-Casey (justincc)
2011-04-28
1
-0
/
+6
*
network traffic reduction - decrease update frequency for moving avatars when...
dahlia
2011-04-26
1
-10
/
+24
*
Add back the high prioritization for other avatars in the
Mic Bowman
2011-04-26
1
-6
/
+8
*
Fixed the transmission of throttles from root agent to child
Mic Bowman
2011-04-25
1
-18
/
+15
*
Merge branch 'master' into queuetest
Mic Bowman
2011-04-25
5
-28
/
+83
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-04-21
3
-28
/
+58
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*
minor: small amount of method doc and some commented out odds and ends
Justin Clark-Casey (justincc)
2011-04-21
1
-6
/
+15
|
|
*
Alter uuid gather so that it properly analyzes coalesced objects.
Justin Clark-Casey (justincc)
2011-04-21
2
-22
/
+43
|
*
|
Implement agent limits
Melanie
2011-04-21
2
-0
/
+25
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*
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Added a second immediate queue to be used for the BestAvatar policy
Mic Bowman
2011-04-22
1
-4
/
+30
*
|
Added an "immediate" queue to the priority queue. This is
Mic Bowman
2011-04-20
1
-2
/
+2
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/
*
refactor: rename DeleteToInventory() to CopyToInventory()
Justin Clark-Casey (justincc)
2011-04-18
1
-1
/
+2
*
Merge branch 'master' into test-merge0418
Mic Bowman
2011-04-18
5
-18
/
+62
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*
get rid of all traces of the now used mock service infrastructure
Justin Clark-Casey (justincc)
2011-04-15
2
-4
/
+4
|
*
remove mock asset service for tests in favour of always using the real one
Justin Clark-Casey (justincc)
2011-04-15
1
-1
/
+3
|
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-6
/
+41
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-04-14
1
-1
/
+5
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*
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simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
2011-04-14
1
-7
/
+14
*
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Merge branch 'master' into queuetest
Mic Bowman
2011-04-14
1
-1
/
+5
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*
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Comment out the warning if the prioritizer runs without a fully
Mic Bowman
2011-04-13
1
-1
/
+5
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/
*
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First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-13
2
-13
/
+7
|
/
*
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
2011-04-13
2
-1
/
+12
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