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author | Mic Bowman | 2011-04-18 11:29:43 -0700 |
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committer | Mic Bowman | 2011-04-18 11:29:43 -0700 |
commit | 452ae375f0fdd62ba16fb170869ea470c6906cfe (patch) | |
tree | b5a7d364e509f2ff7f1b9086e2ba5658f4ee99ac /OpenSim/Region/Framework/Scenes | |
parent | Remove the call to remove tokens from the parent. Under heavy load (diff) | |
parent | Mantis #5442: Add admin_save_heightmap (diff) | |
download | opensim-SC-452ae375f0fdd62ba16fb170869ea470c6906cfe.zip opensim-SC-452ae375f0fdd62ba16fb170869ea470c6906cfe.tar.gz opensim-SC-452ae375f0fdd62ba16fb170869ea470c6906cfe.tar.bz2 opensim-SC-452ae375f0fdd62ba16fb170869ea470c6906cfe.tar.xz |
Merge branch 'master' into test-merge0418
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
5 files changed, 62 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 30563d4..19a9506 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -296,11 +296,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
296 | { | 296 | { |
297 | Vector3 val = value; | 297 | Vector3 val = value; |
298 | 298 | ||
299 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 299 | if (Scene != null) |
300 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | ||
301 | && !IsAttachmentCheckFull() && (!m_scene.LoadingPrims)) | ||
302 | { | 300 | { |
303 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 301 | if ((Scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || Scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
302 | || Scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || Scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | ||
303 | && !IsAttachmentCheckFull() && (!Scene.LoadingPrims)) | ||
304 | { | ||
305 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | ||
306 | } | ||
304 | } | 307 | } |
305 | 308 | ||
306 | if (RootPart.GetStatusSandbox()) | 309 | if (RootPart.GetStatusSandbox()) |
@@ -308,8 +311,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
308 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, value) > 10) | 311 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, value) > 10) |
309 | { | 312 | { |
310 | RootPart.ScriptSetPhysicsStatus(false); | 313 | RootPart.ScriptSetPhysicsStatus(false); |
311 | Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), | 314 | |
312 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); | 315 | if (Scene != null) |
316 | Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), | ||
317 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); | ||
318 | |||
313 | return; | 319 | return; |
314 | } | 320 | } |
315 | } | 321 | } |
@@ -326,7 +332,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
326 | //m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | 332 | //m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); |
327 | //} | 333 | //} |
328 | 334 | ||
329 | m_scene.EventManager.TriggerParcelPrimCountTainted(); | 335 | if (Scene != null) |
336 | Scene.EventManager.TriggerParcelPrimCountTainted(); | ||
330 | } | 337 | } |
331 | } | 338 | } |
332 | 339 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs index a0e120a..babcb54 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs | |||
@@ -55,11 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
55 | /// <param name="coa"></param> | 55 | /// <param name="coa"></param> |
56 | /// <returns></returns> | 56 | /// <returns></returns> |
57 | public static string ToXml(CoalescedSceneObjects coa) | 57 | public static string ToXml(CoalescedSceneObjects coa) |
58 | { | 58 | { |
59 | // TODO: Should probably return an empty xml serialization rather than a blank string | ||
60 | if (!coa.HasObjects) | ||
61 | return ""; | ||
62 | |||
63 | using (StringWriter sw = new StringWriter()) | 59 | using (StringWriter sw = new StringWriter()) |
64 | { | 60 | { |
65 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | 61 | using (XmlTextWriter writer = new XmlTextWriter(sw)) |
@@ -105,10 +101,49 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
105 | 101 | ||
106 | string output = sw.ToString(); | 102 | string output = sw.ToString(); |
107 | 103 | ||
108 | // m_log.Debug(output); | 104 | // Console.WriteLine(output); |
109 | 105 | ||
110 | return output; | 106 | return output; |
111 | } | 107 | } |
112 | } | 108 | } |
109 | |||
110 | public static bool TryFromXml(string xml, out CoalescedSceneObjects coa) | ||
111 | { | ||
112 | // m_log.DebugFormat("[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() deserializing {0}", xml); | ||
113 | |||
114 | coa = null; | ||
115 | |||
116 | using (StringReader sr = new StringReader(xml)) | ||
117 | { | ||
118 | using (XmlTextReader reader = new XmlTextReader(sr)) | ||
119 | { | ||
120 | reader.Read(); | ||
121 | if (reader.Name != "CoalescedObject") | ||
122 | { | ||
123 | // m_log.DebugFormat( | ||
124 | // "[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() root element was {0} so returning false", | ||
125 | // reader.Name); | ||
126 | |||
127 | return false; | ||
128 | } | ||
129 | |||
130 | coa = new CoalescedSceneObjects(UUID.Zero); | ||
131 | reader.Read(); | ||
132 | |||
133 | while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject") | ||
134 | { | ||
135 | if (reader.Name == "SceneObjectGroup") | ||
136 | { | ||
137 | string soXml = reader.ReadOuterXml(); | ||
138 | coa.Add(SceneObjectSerializer.FromOriginalXmlFormat(soXml)); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | reader.ReadEndElement(); // CoalescedObject | ||
143 | } | ||
144 | } | ||
145 | |||
146 | return true; | ||
147 | } | ||
113 | } | 148 | } |
114 | } \ No newline at end of file | 149 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 8588f7f..dd28416 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -117,11 +117,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
117 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 117 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
118 | 118 | ||
119 | 119 | ||
120 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, "grid"); | 120 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); |
121 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 121 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
122 | sceneB.RegisterRegionWithGrid(); | 122 | sceneB.RegisterRegionWithGrid(); |
123 | 123 | ||
124 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, "grid"); | 124 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); |
125 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | 125 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); |
126 | sceneA.RegisterRegionWithGrid(); | 126 | sceneA.RegisterRegionWithGrid(); |
127 | 127 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 8138bcc..2aef4b0 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -101,7 +101,7 @@ namespace OpenSim.Region.Framework.Tests | |||
101 | TestHelper.InMethod(); | 101 | TestHelper.InMethod(); |
102 | // log4net.Config.XmlConfigurator.Configure(); | 102 | // log4net.Config.XmlConfigurator.Configure(); |
103 | 103 | ||
104 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 104 | Scene scene = SceneSetupHelpers.SetupScene(); |
105 | UserAccount user1 = CreateUser(scene); | 105 | UserAccount user1 = CreateUser(scene); |
106 | SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); | 106 | SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); |
107 | SceneObjectPart sop1 = sog1.RootPart; | 107 | SceneObjectPart sop1 = sog1.RootPart; |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Framework.Tests | |||
127 | TestHelper.InMethod(); | 127 | TestHelper.InMethod(); |
128 | // log4net.Config.XmlConfigurator.Configure(); | 128 | // log4net.Config.XmlConfigurator.Configure(); |
129 | 129 | ||
130 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 130 | Scene scene = SceneSetupHelpers.SetupScene(); |
131 | UserAccount user1 = CreateUser(scene); | 131 | UserAccount user1 = CreateUser(scene); |
132 | SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); | 132 | SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); |
133 | SceneObjectPart sop1 = sog1.RootPart; | 133 | SceneObjectPart sop1 = sog1.RootPart; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 6b70865..dbf9e0f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -47,7 +47,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
47 | [SetUp] | 47 | [SetUp] |
48 | public void Init() | 48 | public void Init() |
49 | { | 49 | { |
50 | m_assetService = new MockAssetService(); | 50 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. |
51 | Scene scene = SceneSetupHelpers.SetupScene(); | ||
52 | m_assetService = scene.AssetService; | ||
51 | m_uuidGatherer = new UuidGatherer(m_assetService); | 53 | m_uuidGatherer = new UuidGatherer(m_assetService); |
52 | } | 54 | } |
53 | 55 | ||