index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+1
*
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+7
*
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2012-08-03
2
-2
/
+2
*
Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
2012-08-03
1
-3
/
+4
*
ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
SignpostMarv
2012-08-03
1
-1
/
+1
*
Initialize the Rezzing object to UUID.Zero
Melanie
2012-08-02
1
-3
/
+4
*
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
2
-1
/
+10
*
Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
/
+16
*
Avoid a race condition between the scene shutdown thread and the update threa...
Justin Clark-Casey (justincc)
2012-07-27
1
-3
/
+5
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2012-07-26
1
-23
/
+46
|
\
|
*
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
2012-07-26
1
-23
/
+46
*
|
Add a Dispose() of the physics engine when a scene is being shutdown.
Robert Adams
2012-07-26
1
-0
/
+9
|
/
*
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...
Justin Clark-Casey (justincc)
2012-07-25
1
-0
/
+1
*
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
Justin Clark-Casey (justincc)
2012-07-25
2
-2
/
+2
*
Make SceneManager.OnRegionsReadyStatusChange event available.
Justin Clark-Casey (justincc)
2012-07-25
4
-10
/
+76
*
Change attachment handling to remove object from the scene first as per
Melanie
2012-07-23
2
-11
/
+19
*
Committing Avination's memleak fix-a-thon, installment #3
Melanie
2012-07-23
1
-0
/
+2
*
Stop explicitly closing and nulling out Animator in order to prevent NREs in ...
Justin Clark-Casey (justincc)
2012-07-19
2
-23
/
+7
*
Prevent race conditions between two threads that call LLClientView.Close() si...
Justin Clark-Casey (justincc)
2012-07-19
1
-3
/
+3
*
Add TestCreateDuplicateRootScenePresence() regression test.
Justin Clark-Casey (justincc)
2012-07-19
3
-1
/
+41
*
Add basic TestCreateRootScenePresence() regression test
Justin Clark-Casey (justincc)
2012-07-19
1
-135
/
+144
*
Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...
Justin Clark-Casey (justincc)
2012-07-19
4
-16
/
+35
*
Add back notification to neighbouring regions when RegionReadyModule is not a...
Justin Clark-Casey (justincc)
2012-07-18
1
-0
/
+3
*
Perform other region ready actions even if simulator is configured to leave l...
Justin Clark-Casey (justincc)
2012-07-18
2
-20
/
+19
*
Fix bug where region ready was being triggered twice in quick succession if a...
Justin Clark-Casey (justincc)
2012-07-18
1
-9
/
+12
*
Establish EventManager.OnRegionReady event. This will only be triggerred onc...
Justin Clark-Casey (justincc)
2012-07-18
2
-3
/
+35
*
Pass entire scene object in OnLoginsEnabled event rather than just the region...
Justin Clark-Casey (justincc)
2012-07-18
2
-5
/
+4
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2012-07-18
2
-24
/
+16
|
\
|
*
Close() the ScenePresence after we've removed it from the scene graph, to cut...
Justin Clark-Casey (justincc)
2012-07-18
1
-10
/
+16
|
*
Revert "Fix script "Running" behavior"
Melanie
2012-07-16
1
-14
/
+0
*
|
Missing parameter in log error message was throwing exception
Dan Lake
2012-07-18
1
-1
/
+1
|
/
*
Don't cache regions data on the other unused LocalGridServiceConnector that t...
Justin Clark-Casey (justincc)
2012-07-13
1
-5
/
+17
*
Change very recent AllowedViewerList and BannedViewerList config setting name...
Justin Clark-Casey (justincc)
2012-07-12
1
-4
/
+4
*
Many explanitory comments added to the link and delink code in
Robert Adams
2012-07-11
2
-23
/
+93
*
Add regression TestDetachScriptedAttachmentToInventory()
Justin Clark-Casey (justincc)
2012-07-11
1
-0
/
+4
*
If a part has a sit target and an avatar is already sitting, allow another av...
Justin Clark-Casey (justincc)
2012-07-10
1
-7
/
+4
*
refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...
Justin Clark-Casey (justincc)
2012-07-10
2
-5
/
+6
*
Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"
Justin Clark-Casey (justincc)
2012-07-10
2
-8
/
+3
*
refactor: Add SOP.IsSitTargetOccupied to improve readability
Justin Clark-Casey (justincc)
2012-07-10
2
-3
/
+8
*
refactor: use sit orientation argument passed in to SP.SendSitResponse() rath...
Justin Clark-Casey (justincc)
2012-07-10
1
-4
/
+2
*
Move common code to detect whether a part has a valid sit target into a SOP p...
Justin Clark-Casey (justincc)
2012-07-10
2
-30
/
+20
*
Remove log line accidentally left in SP.SendSitResponse()
Justin Clark-Casey (justincc)
2012-07-10
1
-1
/
+1
*
Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...
Justin Clark-Casey (justincc)
2012-07-10
2
-6
/
+32
*
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
2012-07-10
3
-5
/
+83
*
Don't allow a prim to be sat upon if its part of an attachment
Justin Clark-Casey (justincc)
2012-07-09
1
-0
/
+9
*
Do not allow a script to attach a prim if its being sat upon.
Justin Clark-Casey (justincc)
2012-07-09
3
-8
/
+122
*
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
2012-07-07
3
-15
/
+3
*
Remove now duplicate interregion object check that should have been removed a...
Justin Clark-Casey (justincc)
2012-07-06
1
-12
/
+0
*
Add assert to attachment regression tests to check that number of objects in ...
Justin Clark-Casey (justincc)
2012-07-06
2
-5
/
+24
*
Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from ...
Justin Clark-Casey (justincc)
2012-07-06
1
-14
/
+27
[next]