| Commit message (Expand) | Author | Age | Files | Lines |
* | When inspecting a script or notecard, also try to look up any assets embedded... | Justin Clark-Casey (justincc) | 2015-01-08 | 2 | -5/+11 |
* | Make the IteratingUuidGatherer the only UuidGatherer. | Justin Clark-Casey (justincc) | 2015-01-08 | 2 | -676/+76 |
* | Allow for richer semantics of object derez. Specifically, allow the existence... | Diva Canto | 2014-12-25 | 2 | -13/+54 |
* | Fix recent regression where a race condition meant SP.MakeRootAgent() would s... | Justin Clark-Casey (justincc) | 2014-12-17 | 1 | -32/+29 |
* | refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU... | Justin Clark-Casey (justincc) | 2014-12-05 | 1 | -114/+119 |
* | refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik... | Justin Clark-Casey (justincc) | 2014-12-04 | 1 | -9/+23 |
* | Remove long unused region parameters from SceneBase. Some of these weren't e... | Justin Clark-Casey (justincc) | 2014-12-03 | 2 | -5/+0 |
* | minor: Just have one message that displays successful registration of a regio... | Justin Clark-Casey (justincc) | 2014-12-03 | 1 | -5/+5 |
* | Halve the prediction lag for region crossing to improve most flying region cr... | Justin Clark-Casey (justincc) | 2014-11-29 | 1 | -2/+2 |
* | Somewhat improve avatar region crossings by properly preserving velocity when... | Justin Clark-Casey (justincc) | 2014-11-29 | 1 | -20/+24 |
* | refactor: Move methods to start a monitored thread, start work in its own thr... | Justin Clark-Casey (justincc) | 2014-11-25 | 2 | -17/+17 |
* | Move conditionals which control whether a task is placed in the JobEngine ins... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -43/+25 |
* | When processing incoming attachments via HG, if a request for uuid gathering ... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -3/+18 |
* | Introduce an IteratingUuidGatherer where each fetch from the asset service (i... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -44/+563 |
* | Add naive implementation of controlled incoming HG attachments to manage load. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -52/+2 |
* | Label all threadpool calls being made in core OpenSimulator. This is to add ... | Justin Clark-Casey (justincc) | 2014-11-25 | 2 | -5/+10 |
* | Add "wearables check" console command | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -64/+158 |
* | minor: Correct letter accidentally added to copyright notice on top of Scene.... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+1 |
* | In Scene.AddNewAgent(), avoid a situation where an exception can result in a ... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -11/+23 |
* | If JobEngine is active, then use it to copy/rez attachments for an avatar ent... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -22/+62 |
* | refactor: consistently put all test classes in the OpenSim.Tests.Common packa... | Justin Clark-Casey (justincc) | 2014-11-25 | 25 | -25/+0 |
* | Eliminate a few unnecessary calculations in the maintenance loop. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -7/+17 |
* | Fix recent minor regression where the default frame time wasn't being set if ... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -2/+1 |
* | Improve frame time stability by taking a few unnecessary repeated calculation... | Justin Clark-Casey (justincc) | 2014-11-25 | 2 | -21/+42 |
* | Set ThreadPriority on main scene thread to highest. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -0/+1 |
* | Temporarily add root agent rez attachments work to job engine if it is runnin... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -4/+8 |
* | Add experimental job engine to see if queueing some existing async work durin... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+1 |
* | refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ... | Justin Clark-Casey | 2014-11-19 | 2 | -4/+4 |
* | If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... | Justin Clark-Casey | 2014-11-19 | 1 | -2/+1 |
* | Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s... | Justin Clark-Casey | 2014-11-19 | 1 | -3/+0 |
* | If llStopMoveToTarget() is called on an attachment, then stop the avatar if i... | Justin Clark-Casey | 2014-11-19 | 1 | -5/+19 |
* | Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali... | Justin Clark-Casey | 2014-11-11 | 1 | -8/+12 |
* | Fix transferring inventory from prims to agent inventory | Melanie Thielker | 2014-10-16 | 1 | -6/+11 |
* | Add LSL transaction_result event. | Justin Clark-Casey (justincc) | 2014-10-04 | 1 | -0/+1 |
* | Do not add attachments to the region scene object backup list. | Justin Clark-Casey (justincc) | 2014-10-02 | 1 | -2/+2 |
* | Set appearance refresh to false by default. | Justin Clark-Casey (justincc) | 2014-10-02 | 1 | -1/+1 |
* | Move expired objects cleaning trigger to the maintenance thread of a region r... | Justin Clark-Casey (justincc) | 2014-09-27 | 1 | -20/+23 |
* | Remove an unnecessary check at the bottom of Scene.CloseAgent() | Justin Clark-Casey (justincc) | 2014-09-24 | 1 | -7/+2 |
* | This fixes the Scene thread renaming issue | BlueWall | 2014-09-17 | 1 | -1/+0 |
* | Undo "Revert "Small changes to threading to send thread names to unmanaged th... | BlueWall | 2014-09-17 | 1 | -1/+3 |
* | Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack... | Edward | 2014-09-17 | 1 | -0/+15 |
* | Revert "Small changes to threading to send thread names to unmanaged threads.... | BlueWall | 2014-09-17 | 1 | -3/+1 |
* | Small changes to threading to send thread names to unmanaged threads. Needs M... | BlueWall | 2014-09-17 | 1 | -1/+3 |
* | Fix issues where setting llSetTextureAnim(FALSE... did not work properly). | Justin Clark-Casey (justincc) | 2014-09-12 | 1 | -11/+20 |
* | Fix regression from recent a02dae5 where stand positions are no longer correc... | Justin Clark-Casey (justincc) | 2014-09-11 | 1 | -3/+2 |
* | For monitoring purposes, start non-timeout tasks (which do not currently use ... | Justin Clark-Casey (justincc) | 2014-09-05 | 2 | -13/+10 |
* | Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars... | Justin Clark-Casey (justincc) | 2014-09-03 | 2 | -1/+19 |
* | Fix recent regression from 473c5594 where camera started to judder on moving ... | Justin Clark-Casey (justincc) | 2014-09-02 | 1 | -15/+25 |
* | As per the LL grid, if an avatar is sitting then return it's velocity relativ... | Justin Clark-Casey (justincc) | 2014-08-30 | 1 | -0/+5 |
* | Fix issue where moving a seated avatar would not adjust their subsequent stan... | Justin Clark-Casey (justincc) | 2014-08-30 | 1 | -1/+1 |