index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-23
1
-14
/
+29
|
\
|
*
Make anims way more snappy. Decouple SP animation handling from physics frame
Melanie
2012-03-23
1
-14
/
+29
*
|
Merge branch 'master' into careminster
Melanie
2012-03-23
1
-14
/
+77
|
\
\
|
*
|
Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
-14
/
+77
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-23
2
-56
/
+70
|
\
\
\
|
|
/
/
|
|
/
|
|
/
|
/
|
|
*
Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
/
+20
|
*
Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
/
+25
|
*
Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
/
+1
|
*
Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
2
-3
/
+3
|
*
Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
/
+22
|
*
Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
/
+2
|
*
Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
/
+6
|
*
refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
2012-03-22
1
-11
/
+8
*
|
Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminster
Melanie
2012-03-22
3
-10
/
+12
|
\
\
|
|
/
|
*
Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
2012-03-22
1
-5
/
+5
|
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
2
-5
/
+7
*
|
Merge branch 'master' into careminster
Melanie
2012-03-22
6
-102
/
+190
|
\
\
|
|
/
|
*
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...
Melanie
2012-03-22
1
-17
/
+0
|
*
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...
Diva Canto
2012-03-22
1
-0
/
+17
|
*
refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...
Justin Clark-Casey (justincc)
2012-03-22
3
-6
/
+6
|
*
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
3
-24
/
+79
|
*
If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
1
-0
/
+3
|
*
Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
/
+32
|
*
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
2
-2
/
+5
|
*
Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
1
-25
/
+30
*
|
fix a bad reset of shapetype on pbshape change, added missing checksculpload...
UbitUmarov
2012-03-21
1
-7
/
+10
*
|
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-21
1
-10
/
+17
|
\
\
|
*
|
Move the health monitoring stuff where it will do some good
Melanie
2012-03-21
1
-3
/
+3
|
*
|
Merge branch 'master' into careminster
Melanie
2012-03-20
1
-7
/
+14
|
|
\
\
|
|
|
/
|
|
*
Add ability to log warn if a frame takes longer than twice the expected time....
Justin Clark-Casey (justincc)
2012-03-21
1
-7
/
+14
*
|
|
Changes of PrimShapeType should now work with UbitOde ( almost untested )
UbitUmarov
2012-03-21
1
-17
/
+26
*
|
|
Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
/
+2
|
/
/
*
|
Merge branch 'master' into careminster
Melanie
2012-03-20
5
-180
/
+197
|
\
\
|
|
/
|
*
remove unnecessary tmpFrameMS, use maintc instead for frame time calculation
Justin Clark-Casey (justincc)
2012-03-20
1
-3
/
+2
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-03-20
1
-1
/
+1
|
|
\
|
|
*
slight increase in jump power to make running jump slightly better.
nebadon
2012-03-20
1
-1
/
+1
|
*
|
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
4
-168
/
+191
|
|
/
*
|
Merge branch 'master' into careminster
Melanie
2012-03-20
1
-1
/
+1
|
\
\
|
|
/
|
*
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
2012-03-20
1
-1
/
+1
*
|
Merge branch 'ubitwork'
Melanie
2012-03-20
2
-6
/
+31
|
\
\
|
*
|
add some more notifications about changes on physical parameters ( still inc...
UbitUmarov
2012-03-20
2
-10
/
+13
*
|
|
Cover the case where prims are loaded and ParentGroup is not yet set
Melanie
2012-03-20
1
-5
/
+10
|
/
/
*
|
Cause prims to be saved if extra physics parameters are changed
Melanie
2012-03-20
1
-0
/
+5
*
|
Merge branch 'master' into careminster
Melanie
2012-03-20
3
-18
/
+12
|
\
\
|
|
/
|
*
Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
/
+5
|
*
Remove some pointless catching/throwing in the scene loop.
Justin Clark-Casey (justincc)
2012-03-20
1
-7
/
+0
|
*
Add some doc about the EventManager.OnLoginsEnabled event.
Justin Clark-Casey (justincc)
2012-03-19
1
-0
/
+7
*
|
Merge branch 'ubitwork'
Melanie
2012-03-19
2
-0
/
+158
|
\
\
|
*
|
some more work on costs
UbitUmarov
2012-03-16
2
-0
/
+158
*
|
|
Merge branch 'master' into careminster
Melanie
2012-03-18
5
-117
/
+58
|
\
\
\
|
|
/
/
|
/
|
/
|
|
/
[next]