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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
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And some more rez modes that weren't covered before
Melanie Thielker
2010-04-19
1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-04-19
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Also enable scripts rezzed into prims
Melanie
2010-04-19
1
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+2
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-04-19
8
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+98
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All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
6
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+37
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refactor: move DeatchObject() into the AttachmentsModule
Justin Clark-Casey (justincc)
2010-04-17
1
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+4
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refactor: remove now unused internal method SendAttachEvent()
Justin Clark-Casey (justincc)
2010-04-16
1
-5
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+0
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refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
2
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+1
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minor: correctly print out missing item id when it can't be found rather than...
Justin Clark-Casey (justincc)
2010-04-16
1
-1
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+0
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refactor: crudely move the RezMultipleAttachments() method into the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
2
-14
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+4
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Reduce number of AvatarAnimations sent with large number of avatars
Robert Adams
2010-04-13
2
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+8
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thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
dahlia
2010-04-12
2
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+32
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Partially implement share with group option for object inventory items
Justin Clark-Casey (justincc)
2010-04-05
3
-2
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+13
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Committing the LightShare code, which was developed by TomMeta of Meta7.
Melanie
2010-03-31
3
-2
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+46
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Merge branch 'master' into careminster-presence-refactor
Melanie Thielker
2010-04-19
1
-6
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+65
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This GetScriptErrors() change allows initial XEngine to run in background
Mike Rieker
2010-04-18
1
-6
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+65
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-04-13
4
-15
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+130
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guarantee that a script engine's GetScriptErrors() will not be called
Mike Rieker
2010-04-10
2
-10
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+69
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Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can
Melanie
2010-04-09
1
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+14
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Increase the amount of time we wait for a teleport to complete. This allows t...
Thomas Grimshaw
2010-04-07
1
-1
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+1
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Fix up my own shoddy code! Fixes prim rez break. Whups!
Thomas Grimshaw
2010-04-05
1
-22
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+26
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Merge branch 'master' of ssh://TOR/var/git/careminster
Thomas Grimshaw
2010-04-05
4
-43
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+135
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Fix some overlooked merge conflicts that got committed
Melanie
2010-04-05
1
-10
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+0
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This commit adds some randomness to object persistence. It's a Work In Progre...
Thomas Grimshaw
2010-04-05
1
-4
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+42
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Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...
Thomas Grimshaw
2010-04-05
1
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+9
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-04-05
2
-4
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+3
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Merge branch '0.6.9-post-fixes' into careminster
Melanie
2010-04-05
4
-42
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+144
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Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
2010-03-09
4
-43
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+138
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Kitto Flora
2010-03-19
2
-26
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+10
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Unify a previous refactor of object return with the older solution. We
Melanie
2010-03-18
2
-26
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+10
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Fix sit with autopilot.
Kitto Flora
2010-03-19
1
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+5
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Rename Meta7Windlight to LightShare
Melanie
2010-03-30
4
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+11
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-30
8
-222
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+283
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Stab one bug. When joining an estate with a new region, make sure it's also
Melanie
2010-03-28
1
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+2
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* Fixed a bug with null value handling in WebUtil.BuildQueryString()
John Hurliman
2010-03-26
1
-2
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+4
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Fixed a backwards null check that was preventing estate owner from being set ...
John Hurliman
2010-03-26
1
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+2
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fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912
Justin Clark-Casey (justincc)
2010-03-25
1
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+1
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First stage of the new interactive region creation. This will allow creation
Melanie
2010-03-23
1
-1
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+114
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Remove the reading of estate_settings.xml and the associated processing of
Melanie
2010-03-22
1
-1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-03-19
2
-26
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+10
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
2010-03-19
7
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+19
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Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
2010-03-19
5
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+147
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...
Kitto Flora
2010-03-19
10
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+246
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-03-18
8
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+235
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Unify a previous refactor of object return with the older solution. We
Melanie
2010-03-18
2
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+10
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Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
2010-03-17
6
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+211
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Removed the unused use_async_when_possible config variable
John Hurliman
2010-03-16
1
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+0
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Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
2010-03-16
1
-11
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+12
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-03-15
4
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+16
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* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
2010-03-15
2
-16
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+17
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