Commit message (Collapse) | Author | Age | Files | Lines | |
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* | remove a auxiliar vector no longer needed | UbitUmarov | 2015-09-28 | 1 | -7/+5 |
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* | recover a lost position check for mega regions | UbitUmarov | 2015-09-28 | 1 | -6/+7 |
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* | fix unscripted sits without physics help | UbitUmarov | 2015-09-26 | 1 | -9/+4 |
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* | fix object rez on terrain, i broke adding physics assistance | UbitUmarov | 2015-09-26 | 1 | -11/+19 |
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* | fix object crossings to other scene on same instance | UbitUmarov | 2015-09-26 | 2 | -1/+8 |
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* | rearrange source code | UbitUmarov | 2015-09-25 | 1 | -313/+304 |
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* | add butterflies to terrain | UbitUmarov | 2015-09-25 | 1 | -185/+757 |
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* | we still don't have extended wind and cloud neither do viewers | UbitUmarov | 2015-09-24 | 1 | -40/+32 |
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* | some cleanup on terrain encoder | UbitUmarov | 2015-09-24 | 1 | -178/+55 |
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* | save a few more bits per flat patch | UbitUmarov | 2015-09-24 | 1 | -4/+5 |
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* | don't mess ray direction.. | UbitUmarov | 2015-09-24 | 1 | -74/+78 |
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* | add physics assistance on placement of a new object. This may help on ↵ | UbitUmarov | 2015-09-24 | 1 | -61/+101 |
| | | | | mantis 7727, but may still need more work | ||||
* | fix the DC term on flat patch encoding | UbitUmarov | 2015-09-23 | 1 | -3/+3 |
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* | speedup flat terrain patchs encoding, plus a few minor changes. | UbitUmarov | 2015-09-23 | 1 | -173/+62 |
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* | change the encapsulation of compressed land patchs in llUDP packets | UbitUmarov | 2015-09-23 | 1 | -6/+61 |
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* | last merging of sog m_linkedAvatars into m_sittingAvatars - untested. | UbitUmarov | 2015-09-21 | 2 | -49/+6 |
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* | try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may ↵ | UbitUmarov | 2015-09-21 | 2 | -14/+6 |
| | | | | still work | ||||
* | add missing sit check | UbitUmarov | 2015-09-21 | 1 | -1/+2 |
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* | Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. | Kevin Cozens | 2015-09-21 | 5 | -30/+28 |
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* | avoid a null ref (that should not happen after last commit), also reduce use ↵ | UbitUmarov | 2015-09-15 | 1 | -20/+28 |
| | | | | of thread jobs, where one is good enought | ||||
* | fix missing check for viaHGLogin | UbitUmarov | 2015-09-15 | 1 | -2/+2 |
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* | try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵ | UbitUmarov | 2015-09-14 | 3 | -6/+21 |
| | | | | but needs testing, specially the fail cases, that most likelly need more work | ||||
* | missing file... | UbitUmarov | 2015-09-12 | 1 | -29/+34 |
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* | inventory mess | UbitUmarov | 2015-09-11 | 1 | -22/+22 |
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* | remove diva's inventory cache since it seems to cause mantis 7720, broken ↵ | UbitUmarov | 2015-09-11 | 1 | -22/+22 |
| | | | | items UUID. Guess it doesn't cover all paths | ||||
* | fix lost sending of initial terrain to child agents | UbitUmarov | 2015-09-10 | 1 | -0/+2 |
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* | a mess with Modules and Module | UbitUmarov | 2015-09-08 | 1 | -43/+3 |
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* | fix some compile | UbitUmarov | 2015-09-08 | 1 | -1/+1 |
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* | fix some compile | UbitUmarov | 2015-09-08 | 1 | -1/+1 |
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* | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 39 | -65/+43 |
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| * | More 'everything is a module' merging. | Robert Adams | 2015-09-08 | 1 | -1/+1 |
| | | | | | | | | | | | | Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled. | ||||
| * | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 38 | -64/+42 |
| |\ | | | | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| | * | Clean up viewer-based access control specifications. | Diva Canto | 2015-09-06 | 1 | -3/+7 |
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| | * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 29 | -29/+0 |
| | | | | | | | | | | | | OpenSim.Framework. | ||||
| | * | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 2015-09-04 | 1 | -3/+3 |
| | | | | | | | | | | | | _PhysScene, so that it gets properly initialized before being dereferenced. | ||||
| | * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 2 | -5/+9 |
| | | | | | | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | ||||
| | * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 10 | -10/+10 |
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| | * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 11 | -22/+22 |
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| | * | Moved instantiation of SceneCommunicationService object to inside the scene ↵ | Diva Canto | 2015-08-30 | 1 | -2/+1 |
| | | | | | | | | | | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. | ||||
* | | | add script events per sec stat, using the time report code, but ignoring ↵ | UbitUmarov | 2015-09-08 | 2 | -2/+10 |
|/ / | | | | | | | the time for nowwq | ||||
* | | remove a forgotten cast to int | UbitUmarov | 2015-09-06 | 1 | -1/+1 |
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* | | fix odd drawdistance control initialization | UbitUmarov | 2015-09-06 | 1 | -12/+6 |
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* | | still a missing stat ID | UbitUmarov | 2015-09-06 | 1 | -9/+12 |
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* | | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 2015-09-06 | 1 | -50/+91 |
| | | | | | | | | array indexes all over the place | ||||
* | | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 2015-09-04 | 1 | -79/+91 |
| | | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc | ||||
* | | remove a forgotten 1000.9 factor on physics fps | UbitUmarov | 2015-09-04 | 1 | -1/+1 |
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* | | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵ | UbitUmarov | 2015-09-04 | 2 | -106/+122 |
| | | | | | | | | rearrange on stat code ( MOSES special ones still out ) | ||||
* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 2 | -53/+7 |
| | | | | | | | | scenepresence) | ||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 18 | -2900/+336 |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 33 | -2205/+10025 |
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