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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneGraphTests.cs
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*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-1
/
+1
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-1
/
+1
*
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...
Justin Clark-Casey (justincc)
2011-05-21
1
-1
/
+0
*
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
Justin Clark-Casey (justincc)
2011-03-09
1
-1
/
+0
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-2
/
+2
*
On shift-copy of an object, set up a new physics actor (as appropriate) for e...
Justin Clark-Casey (justincc)
2010-08-10
1
-0
/
+7
*
Extend DuplicateObject() test to check flags on the duplicated object
Justin Clark-Casey (justincc)
2010-08-10
1
-7
/
+9
*
extend TestDuplicateObject() to a two prim object
Justin Clark-Casey (justincc)
2010-08-10
1
-10
/
+19
*
Add new SceneGraphTests class. Add simple TestDuplicateObject()
Justin Clark-Casey (justincc)
2010-08-07
1
-0
/
+71