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My fork of OpenSim for IG and DG, called SledjChisl.
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TerrainChannel.cs
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Author
Age
Files
Lines
*
remove those xml things no longer needed on .net >4.5.2
UbitUmarov
2018-01-17
1
-4
/
+0
*
give up on a property that old monos do compile, but then smore ok exec
UbitUmarov
2018-01-09
1
-1
/
+1
*
fall back to a obsolete property since several monos in use (include our own)...
UbitUmarov
2018-01-08
1
-1
/
+1
*
a few more xml things
UbitUmarov
2018-01-05
1
-7
/
+9
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
1
-2
/
+2
*
remove terrain height clamping left over the ushort format testing
UbitUmarov
2015-11-27
1
-5
/
+1
*
Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...
Jak Daniels
2015-11-22
1
-0
/
+142
*
seems to compile ( tests comented out)
UbitUmarov
2015-09-02
1
-32
/
+0
*
bad merge?
UbitUmarov
2015-09-01
1
-1
/
+43
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*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-2
/
+2
|
*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-1
/
+5
|
*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
1
-2
/
+2
|
*
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
2015-08-21
1
-1
/
+2
|
*
minor change
UbitUmarov
2015-08-19
1
-7
/
+11
|
*
varregion: refactor use of 'double heightmap[,]' into references to new class...
Robert Adams
2015-03-27
1
-106
/
+246
|
*
Guard against trying to access terrain heights out of bounds. Clamp to sim.
Melanie
2013-05-11
1
-1
/
+9
*
|
Fix issue where terrain height values > 327 caused chaotic spiked terrain.
Justin Clark-Casey (justincc)
2014-04-25
1
-2
/
+2
*
|
Change terrain update sending to be triggered by frame tick rather
Robert Adams
2014-03-10
1
-11
/
+1
*
|
Fix raw32 terrain heightmap reader so it estimates terrain size from
Robert Adams
2014-02-03
1
-0
/
+4
*
|
Implement terrain merging in TerrainChannel.
Robert Adams
2014-02-02
1
-0
/
+72
*
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varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.
Robert Adams
2013-11-28
1
-1
/
+13
*
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-1
/
+1
*
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varregion: push TerrainData implementation up and down the database storage s...
Robert Adams
2013-11-01
1
-6
/
+21
*
|
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
Robert Adams
2013-10-31
1
-9
/
+11
*
|
varregion: move the compressed heighmap compression factor from
Robert Adams
2013-10-16
1
-18
/
+6
*
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varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
2013-10-07
1
-89
/
+56
*
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varregion: serious rework of TerrainChannel:
Robert Adams
2013-09-28
1
-91
/
+189
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/
*
Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
-16
/
+44
*
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...
John Hurliman
2009-10-02
1
-1
/
+1
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+242